Script changes for 2.8.1

Discussion in 'Feedback' started by Sgt.Security, Mar 26, 2016.

  1. Sgt.Security

    Sgt.Security Member

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    Well, like I said, apparently everything's broken because I am here, including things that I didn't touch.

    If rifleman isn't the biggest threat against infantry(than other classes), it's a virtually useless class.
     
    Last edited: May 23, 2016
  2. Sprayer2708

    Sprayer2708 Member

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    Oh btw, can you decrease the gravity applied to stickies so you can throw them further? I think JustGoFly needs more stickies to his face.
     
  3. Sgt.Security

    Sgt.Security Member

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    That is out of my reach. At least I don't see that in scripts.
    I can touch the gravity value of cannon shells, but not sticky grenade, somehow.
     
  4. JustGoFly

    JustGoFly Member

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    Not sure there was a change recently - but it sure surprised me that one went such a distance as I was backing away. I need to do some experimentation with how far away you really need to be. It's becoming an uber hack and any team losing can devastate the enemy with jeeps. It's a fun part of the game, but I always thought you had to be almost on top of the tank before stickying it. I guess, like the punch the Empires infantry arm is 15 feet long. That's fair! NOT!
     
  5. LordDz_2

    LordDz_2 Strange things happens here

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    Security, you should just release a patch with +1 in pistol damage.

    Then we'll get to see threads about how coolant suddenly is op and arty is cheaper.

    Also got this while browsing the forums:
    [​IMG]

    That surely has to be Security's fault. He somehow touched the forums while uploading the scripts. Surely.
     
    Last edited: May 23, 2016

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