CV/Ninja crap

Discussion in 'Archive' started by rampantandroid, Aug 29, 2007.

  1. Bodrick

    Bodrick Ye Olde Supermod

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    Don't fully agree with that, sorry. (@ solokiller, hsm beat me to it)

    If anyone can command, there is no way that you can get better, because it will be easy for anyone to command, and hence will be able to do it well.

    Some people aren't meant to comm. Like me :p I can't comm to save my life, although people keep voting me in :(

    There is an incentive to learn how to comm, as it is such an important position in the game. Not everyone wants to do that though, as they are happy to just drive around in a tank shooting things.

    Hence, people who do want to comm, will take the time to learn properly, meaning that they will become better, while those who don't, don't have to, and don't penalise those who want to by making it incredibly easy so that they can do it. Wait, that last bit made no sense at all.

    What I'm trying to get at is that if you are a person who wants to comm, you should take the time to learn how to do it, which means it can be harder. If you aren't, you don't have to learn, and as such it doesn't have to be made easier for those people.

    Man I suck at explaining myself.
    :D

    Also, I point again to the suggestion of an alert when enemy players get close to the CV.
     
    Last edited: Aug 30, 2007
  2. Headshotmaster

    Headshotmaster Member

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    Bodrick gets it.
     
  3. Bodrick

    Bodrick Ye Olde Supermod

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    Someone understood what I wrote? You are a better man than I.

    :D
     
  4. Headshotmaster

    Headshotmaster Member

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    I can be when I want to.:whistle:
     
    Last edited: Aug 30, 2007
  5. Private Sandbag

    Private Sandbag Member

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    as soon as you're 90% sure that your team is going to win, wall the comm vehicle in (make sure the walls are away from the comm vehicle)

    yesterday i just laughed out loud as i watched a befuddled ninja just stare at the walls.
     
  6. MomoZMonster

    MomoZMonster Member

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    I really like the idea of commander is under attack if its within the radius.
    Also couldn't some buildings or the CV itself have a camera ability? Don't these baraxes in modern day times and Vehicle factorys have surveilence cameras?
    Reason being it sucks being a commander and not having eyes to the hidden ninjas.

    And its like it would make sense then that when the scouts go in to sabotage a building, this function would be disabled... kinda like James Bond scouts eh?

    I actually like the 9nth mine in a way of a remote explosive like what Monkey is talkin about.

    I personally see any successfull ninja not necessarily at the fault of the comm, nor the ninja, but the team for not guarding the base. Engis always drop camereas on district and escort but somehow fail to do so on the commander maps... why? Do they place them and switch class all the time?
    Thats usually what happens to my camera.

    Also is balancing taking place to consider how the game should be played with people that get into it ,therefore doing what needs to be done to win, teamwork etc...or the lone wolf rambos, who don't really get into to, don't know don't care in the world?

    It's a part of the game , change how you play the game and not the game? Kinda like Iread somewhere someone said changing the maps around the game instead of the game? Is it any more of a commanders nightmare when he hears thunderous artillery or nukes coming from the enemy tanks that fly across the map and into barrax ?
     
  7. MOOtant

    MOOtant Member

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    1 man shouldn't be enough to destroy CV unless team notices him and has like 1 minute to kill him. You can't use focus and ninja CC in Natural Selection. Whole team needs to help you as a skulk and as an onos you're an easy target.

    1. Change CV health so 8 mines won't destroy it. Maybe armor too.
    2. Change mines explosion force so 8 mines won't flip it. Damage can be the same but it shouldn't flip CV.

    That may be a short term fix but should be enough at the moment. I think that it can be safely done and we can see what's needed after this change.
     
  8. SwampRat

    SwampRat Member

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    Would it be a hard change to experiment with having the comm dying not finishing a game? if its easy then changing it for a day or two on the server could test quite easily whether it helps or screws up the balance. making the comm more resistant to damage seems to defeat the object of the commchair rather than having some invunerable commanding post thing.

    Removing the 9th mine thing without a replacement remote detonation thing makes the defusal skill far too strong in passing mine fields. weakening mines also means that the mine fields are less useful as you need more and more mines in a small area to destroy rather than just scratch a tank. Losing by surprise is a bit odd sometimes but I've never thought it hugely unfair when its happened against us and we havent defended well - its no worse than the comm driving to the front line, getting stuck, getting out and getting shot leaving the commchair to be eaten easily.
     
  9. Caelo

    Caelo Member

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    2. making the CV heavier would solve that problem :P
     
  10. the_6th_monkey

    the_6th_monkey Member

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    ...and then we get back to the point....a com should not be ninja'd if he actually defends

    So no nerfs or weight changes are needed :rolleyes:
     
  11. Solokiller

    Solokiller Member

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    Yes they are, because a single grenadier can still kill the CV.
     
  12. the_6th_monkey

    the_6th_monkey Member

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    Not if a com lays some turrets...I'm sure we've been here before.... ^^
     
  13. Pope_Homeless_XIII

    Pope_Homeless_XIII Member

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  14. Private Sandbag

    Private Sandbag Member

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    solo, you're really not listening to anything anyone is saying:

    -ninjas are VERY easy to stop.
    -ninjas are neccissary to give a loosing team something to fight for. without this reason to fight, people on the loosing team will hate the game, will leave the game, therefore will not play the next round. players will suicide the comm. so much for the "epic" games.
    -ninjaing also keeps the winning team on their toes, keeps the game
    -ninjaing is a fun and interesting aspect of the game.
     
  15. MOOtant

    MOOtant Member

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    SwampRat look at my suggestion: it doesn't nerf mines, it doesn't remove 9th mining, almost everything stays as it is now. Except 1 person able to destroy CV just because he had some luck. Getting 2 grenadiers to CV at the same time is pretty hard.
     
  16. MOOtant

    MOOtant Member

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    -ninjas are pain in the ass. It's not a specific feature of the game but sum of its weird features (CV death = lose, 9th mining, grenadier is hard to notice, no notice about mining the CV)
    - they aren't easy to stop. Usually there are some weird ways using which you can get near CV.
    -winning team shouldn't lose just because of letting 1 idiot through. Just look at examples from NS.
    -ninja as fun- for one person for a very short time. Try it in next game it it's irritating everyone.

    You can also fix it by message whenever any enemy unit comes to CV closer than 10-20 meters.
     
  17. the_6th_monkey

    the_6th_monkey Member

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    ...omg... just build turrets ...what is with these people :eek:
     
  18. Private Sandbag

    Private Sandbag Member

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    but it IS easy

    and it's central to some aspects of some gameplay

    really, i promise you, i have never been ninja'd when i put 3 level one turrets around my CV.

    it's that easy! that's it!
     
  19. Dubee

    Dubee Grapehead

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    you guys keep saying OMG ONE MAN CAN END THE GAME.. and i was thinking what you mean the comm? the commander is one man who can end the game.. remove commanders omg wtf
     
  20. Broccoli

    Broccoli Member

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    This argument needs some structure. Posts are getting longer, and people are repeating themselves more and more. Be clear and concise in your points, or let this discussion die.
     

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