Current List Of Playable Custom Maps

Discussion in 'Mapping' started by Cyber-Kun, Apr 26, 2008.

  1. Jackman

    Jackman Member

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    Double that.
     
  2. Cyber-Kun

    Cyber-Kun Member

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    I'll update this thread before massive amounts of new guys join.
     
  3. mr_quackums

    mr_quackums Member

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    is the list on the OP up to date?
     
  4. -Mayama-

    -Mayama- MANLY MAN BITCH

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    no <filler>
     
  5. mr_quackums

    mr_quackums Member

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    will it be?
     
  6. [lodw]keef

    [lodw]keef Hobbit

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    doubtfully
     
  7. Cyber-Kun

    Cyber-Kun Member

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    NO U..
     
  8. flounder

    flounder Member

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    When you get a chance, add my latest beta to the OP.

    Emp_Homeland_B8

    If you're like me, you've noticed that BE and NF always seem to be fighting for control of some empty desert or unpopulated forest. Not that it isn't fun, but I've always wanted to play a map that really pulled me into the setting. So the premise of this map is to fight for control of an important capital city, with BE spawning in the downtown area and NF in the frontier. It has a mix of urban and open areas, with some restrictions on movement using buildings and terrain, but much more fluid movement than the typical urban map. You can also, *gasp*, go inside some of the buildings.

    Forum Location Download Link: Emp_Homeland_B8
     
  9. PreDominance

    PreDominance Member

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    There's 2 mesas...I don't know if you've already included the other one..
     
  10. blizzerd

    blizzerd Member

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    emp_break has a new and permanently final version, its floating around in a thread somewhere called emp_break_poc
     
  11. Cyber-Kun

    Cyber-Kun Member

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    Updated.
    I also made a new rule.

    I only want descriptions to be a max of two lines on my display. I know it is not that object of a way to rule size limit but it works.
     
  12. Blight

    Blight Member

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    I'm working on hazard_rc7 which stops infantry from climbing on the hills, it also has a buildable bridge which could turn a game around and ramps over radioactive waste.
     
  13. waffle

    waffle Member

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    Heres a new map, based off rainbowroad, but requiring a teeny bit more skill

    http://www.fpsbanana.com/maps/121966


    devhazard - Two teams, stuck in a devloping map world, have to duke it out over the center for quadruple resources. Involves careful driving, lots of edges, slippery blue surfaces, and two ways of winning the game.
     
  14. blizzerd

    blizzerd Member

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    tbh that last map looks retarded, i guess it will turn out awesome in empiresmod :p
     
  15. LordDz

    LordDz Capitan Rainbow Flowers

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    Get it on a server! PLEASE :D
     
  16. MiamiHeat87

    MiamiHeat87 Member

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    File not found for smokies on either old link on the old thread. Need new place to download form.
     
  17. Cyber-Kun

    Cyber-Kun Member

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    Old thread is old.
     
  18. Varbles

    Varbles Simply Maptastic. Staff Member

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    smokies was shit
     
  19. Trickster

    Trickster Retired Developer

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    Not to flame or anything, but you did remind me Cyberkun. How did you manage to change Smokies and Shadows (rc1 and rc9) from 2 of the best maps in empires to 2 of the worst maps (rc2 and rc10a). Change them back :(
     
  20. Cyber-Kun

    Cyber-Kun Member

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    I don't get why having an exploitable unbalanced map of Smokies_rc1 was epic. Well, maybe you can say if it was all that balanced, but it didn't seem to be balanced.

    Shadows, well I need to release a new version because your criticisms are valid. The problem is, well I only map for things I have GREAT PASSION for.
     

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