Only steers and queers come from Texas, and you don't seem like a steer to me so that kinda narrows it down.
Sacrifice a gameplay element that prevents stalemates to make a map enforcing stalemates playable. Fucking. Genius.
When it's played with an arty truce (which happens often, because most players do not like to play that map with arty) it turns into a decent game.
Honestly I disagree a bit. Although money does become much much better without arty. It still feels like an incredibly stale map, and I always just quit playing when it comes up. :/
some say that but the fact is it seeds the server most times. If i have money on and its empty players usually join, if I have a different map on, that doesn't happen as much. We need smaller commander maps for smaller populations on servers, we don't have that many to choose from when there is under 10 in a server. It would give the players maps to play for a few players and it would help draw more players into the servers. People usually join if there is a handful playing.
Upper catwalks actually. And "Canal" didn't, it was just emp_money with offmap refs and a couple of towers.
so... where is map with catwalks? Why we no play that? wait... no I remember that one... that one had a bunker in the middle right? man that was a noob magnet... all they did was stay in there sniping.
chain bush moors forest ward blah insurgency or whatever that swampy one is called ones not to include mesa
Why do people hate on Mesa? I mean it looks stupid with the pudding hills, but from a gameplay perspective I don't see any issues at all.