List of small unintuitive things in Empires that aren't obvious to a new player

Discussion in 'Game Play' started by Trickster, Apr 6, 2014.

  1. Sgt.Security

    Sgt.Security Member

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    Getting bitches is too troublesome, just carry them without they knowing.

    Also Trickster, are you going to mark things as "read"? So people stop suggesting the same shit.
     
  2. wealthysoup

    wealthysoup Lead Tester

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    Q is spot. I believe T (for target) does squad targets.

    Unless you changed it since 2.5RC1(?) where I accidentally overwrote everyones binds.



    As for unintuitive things:

    * Engineers radar and camera being able to see enemies through solid objects
     
  3. ImSpartacus

    ImSpartacus nerf spec plz

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    Meh, that "radar sees everything in a radius" thing happens all the time in other games.

    Even if it's unintuitive, if we can expect other games to have already taught it to most incoming noobs, then it's a non-issue.
     
  4. wealthysoup

    wealthysoup Lead Tester

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    Really? I can't think of a single one off the top of my head
     
  5. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Ghost Recon: Future Soldier does it, I liked that functionality a lot
     
  6. 101010

    101010 Member

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    Battlefield
     
  7. Trickster

    Trickster Retired Developer

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    I only placed radars for the first 3 months of playing Empires because I didn't want to waste time actively looking through a camera.
     
  8. flasche

    flasche Member Staff Member Moderator

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    same - i went reading the wiki sooner then you though ^^
     
  9. Z100000M

    Z100000M Vithered Weteran

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    Modern warfare 2 with its heartbeat (lel) detector?
    Blak cops with its weird "scan"?
    Battlefield 4 with its drones?
    Actually, screw that, BF4 has a T-UGS gadget that is basically an empires camera.
     

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