List of small unintuitive things in Empires that aren't obvious to a new player

Discussion in 'Game Play' started by Trickster, Apr 6, 2014.

  1. flasche

    flasche Member Staff Member Moderator

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    switching to engi leaves you without juice, killing yourself and respawing is alot faster (especially since you dont have to run into the rax or armory)

    pressing v in the vf lets you build tanks - you can safely ignore the screen. on the repair pad v lets you reoutfit your current chassis (but it still shows all options)
     
    Last edited: Apr 7, 2014
  2. Empty

    Empty Member

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    Honestly I still don't understand why ammo boxes aren't destructible.
     
  3. JustGoFly

    JustGoFly Member

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    When you get to tank phase a losing team can overpower the enemy with good engineers who:

    1) Jump in second seat of a tank driver when funds are low, (press E when a tank drives near you),
    2) during fighting - jump out, drop ammo, build a wall between the enemy tanks and your team mate tanks and build up partially to protect against hits.
    3) Drop ammo next to your team mates tank to assure he doesn't run out of ammo.
    4) Repair your team mates tanks.
    5) Act as a distraction to enemy tanks - speed upgrade is helpful to keep from being easily hit, repair upgrade enables you to repair tanks more easily.
    6) If close enough to enemy tank that may be trying to run you over - wall it in to make it an immobile easy target, or drop a turret between it and a wall. Walls take longer for that tank to kill though.
    7) Run a wall the width of a bridge/road to stop or slow down a rush.
    8) Inform your team of the rush either with "U" team speak or voice.
    9) Inform team when BIO is pushed so they know armor must be changed to counter Bio weapon.
    10) Shoot the enemy engineers who are doing the same as you and save your tanks focus for vehicles.
    11) Shoot the enemy grenadiers who alone can be as powerful as an enemy tank, but harder for your teammates tank to kill.
    12) Yes STAIRS (Thanks Flasche) ! If you take the time to wall in your team in an area, enable other players to get out by building a series of increasingly high walls to make a stairway out of the base (never in).
    13) Be short and precise: "REF C5" is all you need to say, "Armory A3" ...
    14) FAAW - will initiate a voice call for "Air Support". Use this when you don't have a microphone to ask the commander for support. But sometimes this won't cause you to blink on the commanders mini-map, so if you continue to not get the building you need you might want to type U and "REF xx".
    15) STUDY before jumping in the command vehicle. You have no place there without some homework and couple hundred hours of game play. You can practice on a low population server, and it's always best if you have a microphone to more quickly and precisely instruct your team.

    Watch as your team mate gets a 3:1 or higher kill ratio.
     
    Last edited: Apr 7, 2014
  4. flasche

    flasche Member Staff Member Moderator

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    use stamina upgrade instead, if you happen to run out stamina no speed upgrade is gonna save your sorry ass ...

    if you are an excessive wall builder at least build stairs so you can get over them from your side - dont run too far off, walls can fuck your team over more then the enemy, especially if your comm is not responsive - they can debuild them, on your team only you and your comm can remove them.


    which brings me to another not so obvious thing:
    comm can recycle engineer buildables (dunno if cameras and radars aswell?)

    oh and theres another thing a lot of vets dont get either:
    "here" is no accurate description of a location over mic - learn the naming conventions (main, city, ruins, bridge, dam, ...)
    also coords like "A4", while simple and handy in theory, are subpar in comparison to location names.
     
    Last edited: Apr 7, 2014
  5. JustGoFly

    JustGoFly Member

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    Is use of stamina upgrade faster than speed upgrade ?

    I use speed with short bursts of stamina for what I think is the highest speed.
     
  6. flasche

    flasche Member Staff Member Moderator

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    no its not faster but it lets you bunnyhop a lot more.
    [​IMG]
     
    Last edited: Apr 7, 2014
  7. Ikalx

    Ikalx Member

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    Speed upgrade makes you as fast as stamina use, is what they said. The thing is, stamina is a lot more useful in battle - for jumping over walls, etc. Speed upgrade is better earlier on, I think, as getting from one place to another takes more consistent running.
     
  8. Empty

    Empty Member

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    Speed upgrade is fuckloads better than stamina, it lets you run almost as fast as sprint, but infinitely.
     
  9. Z100000M

    Z100000M Vithered Weteran

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    I only ever use speed upg.

    What the fuck are you doing that you are running out of stamina in battle?
    I can go on in a gren duel for minutes and never run out of it.
    Hopping around doesnt give you some sort of a magical save, it makes you slower and not able to hit a barn. Jumps are good, but applied tactically. This isnt TFC, the game is not ab out bunny hopping.
    Three situations where you will be low on stamina
    1)Casually strolling through the map because its faster
    2) Jumping over an engy built staircase
    3) using HMG, but we are talking about actually playing the game here.

    First one is better with speed anyway while the latter happens in one in twenty games and is not that usefull.
    I seriously do not want to insult anyones intelligence, but you guys first advocate hp regen and now stamina upg? Really? If you want to play it because you want to break the monotony in skill selection then go right ahead, but saying stamina is a great upgrade to get is a misunderstanding.
     
    Last edited: Apr 7, 2014
  10. flasche

    flasche Member Staff Member Moderator

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    maybe i played quake for too long, i find it to be more efficient ...
     
  11. JustGoFly

    JustGoFly Member

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    Want a high score and help your team on an INFANTRY MAP?
    On a flag map spawn as an Engineer with REVIVE Ability.
    Ask for squad lead - the vets may give it to you without your asking since it is assumed on a flag map engineers know how to revive and lead a squad.

    Find out on your screen where your squad points are.

    On your keyboard the letters

    FSD - will heal your squad and use 3 squad points.
    FSA - will respawn your squad and use 6 squad points.

    Judge whether to use FSA based on the number of squad points you have. If you are low only heal and manually revive team members. You get personal points for every revive and you won't even have to shoot anyone to get a top score.

    Stay BACK since you are helping you team push. Your movements to the front should only be to revive members pushing your team.

    Your second skill should be SPEED. So you should be a harder target to hit and can run and revive team members more quickly. Third skill can be health.

    Drop ammo in locations that help your team in a push. Most flag maps have ammo at various locations but that ammo makes your team easy targets for blind gren or mortar drops. Put ammo behind vehicle props which act as a block. You'll find some burning vehicles which will not ever be removed from some infantry maps - use them to help push your team up. Ammo in these locations is extremely useful.

    If a gren is shooting - drop ammo in front of him. It acts as both protection and enables him to reload while shooting.

    Keep your machine gun at the ready to protect grens against riflemen.

    Monitor your squad's health and manage your squad points - sometimes you have to let someone die.

    Have your squad all push at once, make them ALL DIE. Then while following at a safe distance and watching as the push makes forward progress - revive your squad for a second push. They will normally make the six points it costs during the push to pay for the squad revive. Watch as they steam roll over the enemy team. If you can get another squad leader to do the same - they won't be stopable.

    You do not need to instruct any members where to go - BUT if you tag an enemy that you see your squad will all be pointed at the enemy to kill him quickly - even if that player runs behind a wall. I think that is the Q key. Do it quickly before you die and they will avenge your death or potentially save you. Use this when running forward to revive a team mate or if you see someone your squad may not see.

    Drop cameras (not radar) to make the enemy visible. On district the sewers are a great place to drop a camera, potentially right underneath the enemy. Move them forward as you make progress.

    Know the maps - there are flag maps like District that the above advice makes sense, but others mandate a different tactic. Escort map for example a squad revive engineer is not as useful and I would opt for Grenadier with ammo upgrade to start. Some tactics on a skilled team could advantage from a squad engineer, but Escort is more of a defense and dig in style map.

    Vehicle Training map is a Tank vs Tank map and en engineer is most useful to drop ammo in locations to provide ammo to tanks. Vehicle cooling would be more useful than revive. Heal upgrade is also useful to heal tanks and keep them from returning home or being destroyed. But this must be done when you are not in the middle of a battle.
     
    Last edited: Apr 7, 2014
  12. complete_

    complete_ lamer

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    wow cool very on topic
     
  13. LordDz_2

    LordDz_2 Strange things happens here

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    Deconstructing tanks in the open is a bad idea.
    Not changing class when facing tanks is also a bad idea.
    Keeping to one class from the start of the game, even worse idea.
     
  14. wealthysoup

    wealthysoup Lead Tester

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    Yeah, I think sprinting even with speed upgrade still gives a slight increase in speed. That said I'm sure you could run across the map faster with speed upg rather than stamina upg.


    Just realised what topic this is. If you want to discuss stamina vs speed in more detail can you start a new topic please :)
     
  15. Z100000M

    Z100000M Vithered Weteran

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    It does and you indeed can.


    ontopic:

    Unless special circumstanses apply, Engineer squad lead or get out. Rev is the most important skill in the game. Heal is useful. Arty is weak but can be used in some situations. Hide only concerns you if you have an experienced squad. Anything else you should never activate.
     
  16. Z100000M

    Z100000M Vithered Weteran

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    I know Im hardly the target audience here, but going full time engy, gren or even roflo is perfectly viable. Shit, I do it all the time unless the com gets rushed.
     
  17. Empty

    Empty Member

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    Squad regen is also the best passive.

    EDIT: Changing class regularly is one of the hardest skills to master, I still suck at it, I can switch between engy and rifle fine but once I go grenadier I have a tendency to never switch back out.
     
    Last edited: Apr 7, 2014
  18. Ikalx

    Ikalx Member

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    Obligatory hint thing: buildables and deployables disappear when you change class.

    There was another thread about a month ago where people were talking about it. The scripts were linked and people were like, "ah, sprint does next to nothing with speed upgrade". I dunno, I don't pay much attention sometimes, I get lazy trawling through code. What I was going to clarify was, I take speed upgrade over stamina, but I have been a little annoyed at running out of stamina recently, and one of the things the stamina upgrade is better for is uncrippling you in the middle of a fight. If you're pretty close to your team (like in slaughtered or coast), sometimes stamina just works better.
     
  19. Z100000M

    Z100000M Vithered Weteran

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    It seems im alone in not ever running out of stamina in a fight.
    No, really what do you spend that bar on?

    Shit its lonely as all hell at the top.


    As for sprinting with speed: I see a diffrence. Its not much, but its coming from a person that noticed that there is a speed boost from mashing A and D 6 years ago.
     
    Last edited: Apr 7, 2014
  20. Ikalx

    Ikalx Member

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    Sprinting to dead people, mostly, and bio. I'll have you know I'm pretty bad at the game, I even forgot how to manage stamina for the long run across maps for a while there.
     

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