I think that the more points an infantry gets, the bigger they should get. The highest-scoring infantry could be like fifty feet tall and could crush tanks with their feet.
And the second highest scoring player could challenge the highest scorer in a one-on-one match where they fire energy blasts at each other from their hands. Winner gains all the loser's points, loser is terminally retired from the game.
exoskeleton. buy it in armory, you get either 2 mg slots, 1 missile slot or 1 cannon slot depending on class. faster then normal infantry, and better armored, can still be destroyed by small arms fire, even when it needs allot of bullets. it should bring "vehicle support" on areas where thanks cant reach. just something i throw into here, with no thought of it. dont flame me.
Yeah, and allows for standing upright and firing Rifleman weapons without penalties. Also: lift and throw tanks around.
You mean the scout should have better antiinfantry than the roflemen? Although the roflmen is the antiinfantry class?
While I hate the scout rifle as much as anyone, I must admit that even a scout with a deadly scout rifle would be preferable to riflemen with rapid-fire deadly accurate long-range rifles...
Headshots aren't easy unless they're standing still, and if they are, then you deserve a kill! 3 body shots isn't easy either, as they mostly get under cover before you can finish them off.
Oh, have you mentioned that the sr has a longer range? Or that scouts have hide? And enhanced senses? The community wanted the SR gone for a reason. The devs nerfed it for a reason. No one wants it back, and noone is going to change their mind.
Grammar. Bad, bad, bad grammar. Anyways, my other wish is for rockets to be: Faster. More Guided Upgraded more than twice.
The only thing I want are Iron sights for the LMG for the Riflemen. I hate how every other Rifleman weapon has Iron sights, and the LMG is left out, plus it has ridiculous inaccuracy and recoil...