He is probably using windowed mode because his monitor/resolution is not 16:9. My monitor is 1440x900 using fraps. I record at full screen, but I get 2 black bars on the side. I need to try window mode as well. I used MSi Afterburner, and it compresses the recording at the same time. It is kinda nice, but the compression format (MJPEG) isnt compatible with Sony Vegas Pro 12. I gotta use Vegas Pro to edit 2 videos into one.
Here is some samples I did: Each video is 19 seconds. All rendered to AVC/AAC. Recorded with fraps, full size. Combined 2 videos into one and rendered with sony vegas. 1) Sony Vegas rendered it automatically as high quality and uploaded it to utube for mehttp://www.youtube.com/watch?v=meMU2sz6vtY 29.7m for 18 sec 2) Rendered it at 720p http://www.youtube.com/watch?v=6D3hyJGKwYQ 19mb 3) Rendered at 1080p (with custom 1400x900 dimensions) ugly black bars http://www.youtube.com/watch?v=Geef521UHuk 27mb 4) Rendered at 1080p http://www.youtube.com/watch?v=EJjcRrJpbGk&feature=youtu.be 29.7mb I'm using sony vegas because I need it to put webcam footage within gameplay footage. Tested it by putting gameplay footage within gameplay footage. Sometimes the youtube video is blurry and have to replay the video for more clear footage. ------------------------------ ok. i think i might get it. i compressed the raw fraps files with virtual dub first. and then i edit it with sony vegas. 2minute clip was only 98mb vs 2 minute clip of 3.32 gb lol. and then i render it on sony vegas.. and then upload it onto youtube. Ill post the link once done rendering and uploading. *update* after combining 2 ingame footage into one video and rendering with sony vegas, finaly file size for 2minute video is 179mb. now uploading onto youtube. --------------------------- hmm its ok, but doesnt seem hd http://www.youtube.com/watch?v=KADtqU5YjQY&feature=youtu.be but the screen shakes around wtf.
Is it? Cause i stopped making vids Too much effort for too little quality Although my current GUESS is that 720p will offer a lot better quality than 1080p. The 8000 kbps for 1080p would be 3500 kbps for 720p to have the same quality, but youtube allows for 5000 kbps for 720p video's. That's almost 50% more datarate which with good encoding settings should give at least 3 to 4 times higher quality
I realize that recording gameplay footage AND webcam footage will take a toll on my machine. would it be better if i record sound with audacity and then just match the sound with the footage of the gameplay/webcam? better in terms of file size and quality. also.. is there a way on audacity to do 2 recordings at the same time? one for mic and one for game sounds?
I'd like to ask for advice based on my workflow 1) Record with Fraps, Audacity, Logitech webcam software 2) Open Fraps, mp3 audtio, webcam footage in Sony Vegas 3) Edit 4) Render as .avi HD 720-60p (but i get a single AVI that is 50gb for 14minutes) 5) Open the .avi with virtualdub32 6) Compress with virtualdub32 with x264vfw. settings is single pass rate factor base (rate factor 21ish) and the rest is default. I am quite satisfy with the file size. Final size is about 500mb for 14 minute recordings. Problem: the audio becomes desync. from what i read online, it is because avi + x264 is bad. the alternative is mp4, virtualdub cannot open mp4 =|. the 50-90gb avi files predecompress is bad. at first i thought youtube was desyncing my audio. My other work flow is 1) Record with Fraps, Audacity, Logitech webcam software 2) Open Fraps, mp3 audtio, webcam footage in Sony Vegas 3) Edit 4) Render as .mp4 Internet HD 720p (900mb for 14minutes) 5) Opened it in avidemux. 6) Compressed with x264 for video (audio i used jephir's settings mentioned earlier). Rate factor 25. Final size is about 365mb. No audio issues. YET.
yeah. im about to delete the AVIs as soon as i figure out the best setting for mp4 or the mkvs you mentioned trickster. i actually like making videos. its quite fun, but it is turning expensive way fast. my samples =p dont hate. both was AVI -> x264. the audio desync is obvious with gunfire and muzzle flash. http://www.youtube.com/watch?v=QUYmDi5TWkk http://www.youtube.com/watch?v=UFogVAXA5Ak
Okey. I lied. final file size is more like 400-600mb. But I think I will stick with this work flow. about 20minutes to render. 15minutes to compress. 50minutes to upload. Should work for empires. btw. the end result is an AVI file (which i dont like).
I'm going to experiment with it some more. I really want it to compress as it records, and I should have the spare CPU cycles for that. I've heard of people getting 200mB/minute, which is more than acceptable.