It's also worth noting that the poll is really stupidly constructed. There are infinitely more ways to disagree than there are to agree.
Hilarious indeed to find that about half agree, because there are just as many ways to do that . There is no telling whether those who are bored but also did not think that targets was an appropriate end solution actually voted yes or no.
This...this....this proves I still got it Chris, when you make observations into a persons actions or line of questioning, you need to ask yourself if what they did was intentional.
I'd rather have all buildings spotting removed because there is no more "surprising" the enemy bases. It's automatic wall hacks on all buildings. Need only specific radars that do the spotting, or back to comm.
I'm being charitable, I assume you simply don't know how probability works as constructing an intentionally terrible poll would be really stupid.
Hmm true possibly, they likely wouldn't listen to the inevitable pointing out of the problem. Although I think the number of people feeling the need to qualify their vote suggests most are aware of the problem.
Considering I want to get into politics, and pay attention to politics, I'm well aware of the functions and in-and-outs of polls. Joking aside, it accomplishes what I want.
It's like the admine abuse polls. 30% voted this map. 20% map2 15% map3 Rest somewhat distributed among the other maps. Admin doesn't like the map and wants to change it. To not make it look like adminabuse he asks first: Do you like this map? 30% Yes 70% No
I don't see how this can be like admin abuse polls. To be honest, it just seems that whenever someone is adamant for keeping the commander 'pure' in a sense, then the crazies come out of the woodwork demanding 'nerfs' for 'wallhacks'. And not to mention calling every post/thread I make in favor of commanders/commanding to be 'trolling' and 'akin to admin abuse stuff' or what have you. In the end, the commander is what makes Empires, Empires. If you deducted it from empires or make it less significant, then you really have no idea how much of an ordinary clone of every other MP game it is.
I agree with Sprayer , my opinion is to keep the comm targeting partially. But it only gave me yes/no , so I picked yes anyway
50/50 on this topic because the targetting system is very useful to have, especially in places where you can't tell exactly what's around the next corner, until you get a little 'bleep' off your Commander. Of course, it does sound somewhat like a hacker who has played Ghost Recon a bit too much. If there's a way to balance out the targetting, say in a way that you can't take up too many targets so your screen isn't simply full of little 'bleeps' and the commander isn't constantly getting point after point for simply saying, "Attack this guy! Now this guy! Now this guy! Not this guy!".
Coincedently, commanding now consists of yelling "Now this guy, Not this guy!" instead of the game doing it. :/
true , but the problem is , if we want to keep it partially , which option? looks like yes to me since he said " complete removal"
So you want no targets at all? That's what yes is for. No is for not removing all targets. No can include changing the old function, or keeping it.
Then it's a fairly ridiculous poll. It's like making Yes include 1 option, and No include 50 options. It's like saying "Do you absolutely agree 100% with everything the government does?" "Yes" "No". No doesn't necessarily mean someone hates every single policy, but yes means they like 100%. Ergo, adding "No also means you could want to change the old function" makes the entire poll retarded.