HYPOTHETICALLY SPEAKING, if there were helicopter and slow-velocity VTOL type aircraft in Empires, what kind of control scheme would you favour? Option A - C&C Renegade w/s for move forward/backward a/d for turn left/right jump for increase height crouch for decrease height Auto pitch and roll correction so you can't flip it easily. The player aims weapons with the mouse. Essentially how the current vehicles handle, but in the air. Option B - Battlefield 2 w/s for accelerate/decelerate a/d for steer left/right up/down for pitch forward/back left/right for roll left/right Weapons have to be locked straight forward, because of the two-handed nature of flying controls. You'd have to aim by tilting and rotating the entire craft manually. Option C - Metal Smith's Suggestion Jump / Crouch: Power w/s: forward tilt/reverse tilt a/d: side tilt Mouse Look: MG mounted gun aim, (assuming a 3rd person helicopter is coming up). Aiming to the side past the max turret range would cause the helicopter to turn. Option D - Tovarich Cookie's Suggestion (reminds me of GTA Vice City for PC) mouse: pitch and roll a and d: yaw w: accelerates forward when in aircraft mode. s: hovers in place. crouch: decrease vertical thrust space: increase vertical thrust Bad for people with inconsistent mice, weapons locked forward so aiming is difficult. Option E - UT2k4 w/s for accelerate/decelerate a/d for strafe left/right jump for increase height crouch for decrease height Weapons are locked to the front of the vehicle, but aiming is easy with the mouse. Essentially, this is infantry movement with 'noclip'. Discuss.