I've heard talk of the NF heavy being fitted with sponson guns, two smaller guns on either side of the tank, and I've also heard suggestions that...
Developing an idea I sort of suggested in my tech structures thread, and bringing in some other suggestions for nuke silos, I figured I'd have a...
I've posted elements of this idea before, but recently thought of a bit more stuff to add into it and I think it's fledged enough to post in full....
I was just thinking about some more things I'd like to see map placeable in addition to heavy weapon emplacements, and I thought perhaps some tech...
Yeah, basically add an overlay which outlines tanks and infantry which are in the open, also add armor detection icons next to all vehicles which...
I've been reading some suggestions and I've been thinking about something which could perhaps make the game a bit more fun. Defensive weaponry....
Fairly simple, it just seems silly to have the buildings make a plastic noise and shoot little bits of dust out when you shoot them, given that...
Seriously, the last dozen or so games I've played have been full of retards asking 'How do I get ammo?' and 'How do I get in vehicle?' with...
I keep wanting to lean around corners when I play this game, because the weapons are so deadly, and the cover is usually a high wall or some other...
Hey kids it's me again, back to complain about something else. The BE ironsights are getting in my way when I shoot, the gun seems to take up a...
3 Slot HE MG, light autocannon | Scout concealed position So I was wondering whether we could get a heavier AT weapon for the APC, and then it...
Another mapping suggestion. I'd like a variation on the trigger_teleport entity, when the commander view enters one of these triggers, a button...
I'd like some entrenchment props for mapping. Basically just some sandbags in various states, some curved, some straight, some low, some high, and...
Ok, so this is a map I've been working on for a few days, mainly to try and get the FPS to an acceptable level, which is kinda hard what with it...
In addition to the guidable, somewhat slow rocket launcher, I think it would be nice to have a more cannon style AT launcher for the infantryman....
Alright, I'm just downloading it, I can't wait to see the new explosion effects and see if I get less video lag.
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