Either you're terribly awful at screenshots or homeland utterly fails to look sexy. Because 'sexy screenshot' that ain't! (This is a Public Service Announcement of very little importance... We only care about the gameplay anyhow.)
gah NO! lol i need a svr admin, too many goddamn map releases for one guy to manage...damn u blessed mappers...dam u all to hELL~! edit: on noob svr, in rotation. now no more for at least week, for the love of god.
I played the B3 version of this, once we got on the grass by some wall jumping, we could get anywhere on the entire map, on top of every building, on the railway, everything. Has this been fixed?
Added these lights to the buglist. Walls are removed now so there's no getting on the hills. At the moment it's so hard to get up there that if you do waste 10 minutes of your game trying to do it, you deserve it .
I meant that it would take a long time now that you don't have walls. I'm not a fan of invisible player clips so hopefully this will solve the issue.
I played this the first time last night. I like it a lot. It has a realistic look and lots of nice detail. The game play is decent too. You were there and someone suggested upping the resource rate some. Possibly there could be a little more cover in the streets, like some scattered garbage or an abandoned civillian vehicle or wall alcoves, but the long, wide streets add to the flavor of the gameplay.
I really enjoy this map, the close up and personal combat makes inf vs vehicle fun. However, something needs to be done to prevent the NF com from being able to drive into the water, add a fence (since you don't like inviable walls) to prevent this from happening please.
Looks like you finally fixed the sploiting, I'll cycle this once I have 4 new maps to cycle. This, tropic vendetta, snowbound, and then 1 more needed.
Please... please... please... just add any cover, at all. This map is a riflewhore fest with no where to not get shot