AFV sucks

Discussion in 'Feedback' started by Empty, Apr 24, 2008.

  1. KILLX

    KILLX Banned

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    And that is where you went wrong. Before complaining about something and suggesting ways to fix it, do your research. You need to understand the subject of your suggestion to its entirety if you're going to effectively argue improvements.
     
  2. Lollum

    Lollum Tester++

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    So... either double the amount of hull hp and/or give it more max weight.
    OR
    Make it smaller.
    And that´s what I already tried.
     
  3. KILLX

    KILLX Banned

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    The height isn't really the problem, it's that the minimum turret pitch is too high, allowing LT's to ram the AFV, and unload into it, while the AFV cannot hit the LT.
     
  4. LordDz

    LordDz Capitan Rainbow Flowers

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    I just love this one:

    ''he cant even carry a good armor, and that whitout weapons.
    only 2 weapons, and they suck''

    I really wonder how the Light Tank can own then... :rolleyes:

    And I agree with Lollum, give it extra max weight, don't make it smaller! But maybe someone could give it or the APC a new model?
     
  5. darktimes

    darktimes Member

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    ''he cant even carry a good armor, and that whitout weapons.
    if he carry a good armor whit full plates, he can not wear more then 1 weapon, making it useless.

    "only 2 weapons, and they suck''
    its called weight.
    it make that you can only use 2 weapons whit armor
    and 1 slot weapons sucks anyway..
     
  6. angry hillbilly

    angry hillbilly Member

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  7. darktimes

    darktimes Member

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    i whould like to see this as AFV...
     
  8. Cyber-Kun

    Cyber-Kun Member

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    If you're allowed to lower the cannon on the thing about 5 degrees down more in the front, it can hit most.
    Give it an extra 20 weight to work with, I see it balanced.
     
  9. supaste

    supaste Member

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    this thread is stupid please end it
     
  10. Demented

    Demented Member

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    It's already got 15 degrees downangle, the most of any vehicle. (In a sense. It shares that angle with the APCs and the NF medium tank.)

    That said, I wouldn't mind 5 more degrees downangle on all the tanks.

    It's frustrating as hell being unable to hit a turret in an LT because of a slight angle in the terrain. It's even worse in the NF heavy, which also has a high turret. The BE medium and heavy tanks haven't been as much of a problem for me, probably because of their low profiles, but it wouldn't hurt them.
     
  11. dizzyone

    dizzyone I've been drinking, heavily

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    Fixed for the next version.
     
  12. Empty

    Empty Member

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    I still haven't seen any good rebuttals for my idea, darktimes has pretty much trolled this, but let's try and get back ontopic.
    Also, thank god there's more tank angles TY dizzyone :D
     
  13. Namst

    Namst Member

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    How about, as a genral option, an abnormally heavy engine (50 wt?) that lets all vehicles go through water safely? Perhaps not an option on meds/heavies?
     
  14. Demented

    Demented Member

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    In water-heavy maps, the AFV would be imba. =P
    They could attack from sides the NF couldn't retaliate, and retreat to areas the NF couldn't follow.

    On the other hand, the maps aren't designed for that sort of thing...
    You'd probably see lots of AFVs getting stuck in steep underwater ditches.

    Also, why would the AFV chassis work in water, but not the APC chassis?
     
  15. Empty

    Empty Member

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    Because the AFV has all that extra space instead of 4 people, they put in underwater engines and sections for air to add to it's buoyancy, the APC is for land,t he AFV is for all round. They can't retreat ANYWHERE and they can CERTAINLY be killed just as easily as now, it's just they're more mobile.
     
  16. KILLX

    KILLX Banned

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    No, the APC and AFV share very similar roles. Both can be quite effective against everything (research permitting), the APC just has the bonus of a spawn point and a shitty hull, and internal automated ammo/health crates (that don't murder people :D)
     
  17. Empty

    Empty Member

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    Yeah, obviously making an APC amphibious is BAD, so why not the AFV? It really is the shittiest vehicle in the game, and so long as meds and heavies aren't amphibious, it'll all work out ok, I highly doubt the BE will send a raiding party of 6 AFVs against an enemy base lategame, for obvious reasons, the AFV is [supposedly] for use as a light tank, but the devs probably didn't test it enough or made a typo on it somewhere, and it's ended up really bad, as it is, it won't be able to rape an entire base from behind, especially if NF drop turrets, it would be used as a transport more than a tank, or even a pretty lil gunboat..
     
  18. KILLX

    KILLX Banned

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    haha, floating manned turrents xD
     
  19. Empty

    Empty Member

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    Gunboats roxors.
     
  20. Aquillion

    Aquillion Member

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    The thing is, giving only one team an amphibious tank could seriously unbalance certain maps (maybe not even any of the maps we have now, but we've gotta think about the future, too.) And as noted, the existing maps aren't designed for this... you couldn't just take a tank and drive it around underwater, even if the water doesn't directly hurt it.

    I'd personally like to see some sort of amphibious/water-based things in for maps that support them, but we really ought to wait until aircraft are done before really discussing it...
     

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