Thank You For Breaking Empires

Discussion in 'Feedback' started by Deletejohnson, Dec 18, 2010.

  1. Vulkanis

    Vulkanis Banned

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    BEGiN PURGING THE PLAYERS, REPRODUCE TO MAKE MORE OF THE FORUMER MASTER RACE!
     
  2. complete_

    complete_ lamer

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    ITS CALLED ALLCAP PROTECTION YOU BiG FAGGOT
     
  3. Trickster

    Trickster Retired Developer

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    HOW TO ALLCAPS[​IMG]
     
  4. Deletejohnson

    Deletejohnson Banned

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    what the fuck is that i didnt say that faggot.
    Go fuck yourselfs.
    why dont you try fucking playing empires before you post on here.
     
  5. Chris0132'

    Chris0132' Developer

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    As a note delete was playing empires just before he posted this thread and I would entirely agree that the weapon balance is now terrible and also suggest you boot trickster off the dev team. He really does make truly terrible decisions.
     
    Last edited: Dec 19, 2010
  6. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    well hold on a second
    if you really care that much
    why werent you on the public weapon testing for this patch?
     
  7. Fooshi

    Fooshi For fuck's sake Fooshi

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    I'm a forum whoer harr harr trollur.
    Why not remove the silly building spot shit and make cams and radars have a bigger range?
     
  8. Trickster

    Trickster Retired Developer

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    Why? Why is making it impossible to sneak into a good gameplay aspect? Autospotting is terrible, and so is this. Hang yourself.
     
  9. Krazer

    Krazer Member

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    Nf is op.

    Edit: in pug games.



    IE 99.99% of games.
     
    Last edited: Dec 19, 2010
  10. Chris0132'

    Chris0132' Developer

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    Because he doesn't listen anyway.
     
  11. Demented

    Demented Member

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    Pugs are 0.01% of games. Pubs are 99.99% of games.
     
  12. Dubee

    Dubee Grapehead

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    The game should be simplified enough for new people to contribute but balance needs to be based around people who know how to play the game.. I dunno if I would say NF is OP but don't balance the game around pubs where stacking and noobs fuck up data.
     
  13. Xyaminou

    Xyaminou Member

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    all development should be abandonned before we make this even worse
     
  14. alucard13mmfmj

    alucard13mmfmj Member

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    lol, the only way to make it even is to have two teams with the same weapons, and same hitbox area for everything. its clearly impossible to make it absolutely balanced. you would have to make it like that shitty game TF2, but the thing is uniform color might come into play =p.

    soooo yeh, i think most peopel agree autospotting is teh lame. so remove asap!
     
  15. Deletejohnson

    Deletejohnson Banned

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    AGREED THANK YOU
     
  16. Headshotmaster

    Headshotmaster Member

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    I'm pretty sure that's what the current dev team wants, actually.
     
  17. Rippie

    Rippie Member

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    I think it would be nice if engineer camera and radars werent autospotted anywhere on the map as well. It makes them a bit too vunerable. Information should be valuable in a strategy game, not given freely.
     
  18. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    What is your problem with autospotting in enemy bases. You are there for two reasons: spying and normal attacking.

    As for the latter, you don't care whether they see you on the radar or not.

    If you're sneaking, then since you got this far, you can go on like that anyways.

    Use the superior power of imagination and add surveillance cameras to buildings yourselves.
     
  19. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Oh I'm so scared
     
  20. Krazer

    Krazer Member

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    Riveting tale.


    I don't have a problem with building auto-spotting right now. However buildings should not spot you if you are prone. *zam

    Standing our crouching within their range will make them spot you however, but going back into prone will make you disappear off the map.

    Won't happen but that's how it should be.
     
    Last edited: Dec 20, 2010

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