Hi all. So we had a game on frost today. But there are a few problems with the map, that need fixing. Problem 1: NF base construction. It is almost impossible to place a VF in NF's main base area. along with placing other buildings. I can only find 1 place to put it. The area is definitely large enough, and the terrain is fairly flat, however it is on a slope, so the building placement doesn't work correctly, as it can't find a flat area to place one. It is also hard to place other buildings here. Problem 2: Map design. The map is very 1 sided towards BE. I have never seen NF win when playing it. The issue lies in the lower left hand corner, which is where most of the fighting seems to occur, where NF end up having to build their main base. BE has only 1 main path leading to their main base, all their refineries lie along this path. However NF has 3 out of 4 of their refineries in a seemingly open area, this area resembles a circle, and has two entrances from the central "bridge". This forces NF to defend the central "bridge", otherwise they have to defend from two sides. BE only ever have to defend from 1 side. What needs doing: 1)The main base areas could do with some flattening, to allow for more buildings to be placed. 2) A general re-design of the main playing area and central part of the map, to make the map less 1 sided, and open more paths to winning. The map has a lot of potential, and some wonderful ideas within it(those infantry tunnels), however it is almost impossible for NF to come back when they lose control of the open area. If some mapper would like a project to do, then this map needs some attention.