Remove the 400 res rax, change it back to 200.

Discussion in 'Feedback' started by -Mayama-, Aug 25, 2009.

  1. flasche

    flasche Member Staff Member Moderator

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    EPIC SOLUTION 3:
    building increase like base_cost + cost_increase * building_amount.

    EPIC SOLUTION 4:
    double the prices for all buildings and the start money on all maps.

    EPIC SOLUTION 5:
    limit the amount of rax that can be placed together with other buildings.

    EPIC SOLUTION 6:
    reduce the price of rax to 200 again.
     
    Last edited: Aug 25, 2009
  2. -=SIP=-

    -=SIP=- Member

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    Maybe one example:
    I was NF commander on slaughtered and my team didn't manage to build up barracks in east, because some noobs didn't know that they should swim thru the water (I told them).
    So I placed second barracks because one engi was still alive in NE. He also failed.
    Placed thrid barracks in the upper NE and also team didn't manage to build it.
    Then after many tries we finally had a barracks at upper NE and in front of bridge.
    The enemy was just better. The vets in their team were very effective in killing our barracks.
    Later of course the enemy steamrolled us with tanks, because they had 4 refineries and we only 2.
    With some more vets and good teamwork we could start a ninja rush over the bridge and kill their main base. But without them even 100 res barracks wouldn't helped us.

    And I can't remember any example, where the better team has lost, because they lost their first barracks.
     
  3. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Everyone with experience will tell you that it is impossible to win slaughtered
    under normal circumstances (no ninja, no stack) with 2 refs.
     
  4. flasche

    flasche Member Staff Member Moderator

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    congratualtions sip.

    you try to disprove a theory that includes a broad spectrum of things, by bringing up one single random event that doesnt fit.
    the more a theory describes, the less precise it gets. but what counts is if that this theory is closer to what apears to be reality or not.

    in short, your example is the exception, not the rule.

    just because ONE guy is able to kill lots of guys with the (current) scoped rifle, you wouldnt argue that its imbalanced, would you?

    /retry
     
  5. -=SIP=-

    -=SIP=- Member

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    -Mayama-:
    Exactly this I want to say.

    We lost, because we had only 2 refs.
    We had only 2 refs, because we had no barracks in east.
    We had no barracks in east, because the other team was better.


    So again:
    Barracks should be much cheaper, if it happens sometimes that the better team has only lost, because they lost their first barracks.
    If not, keep the current price.
     
    Last edited: Aug 25, 2009
  6. flasche

    flasche Member Staff Member Moderator

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    oh whoops, i seem to have misinterpreted it then ^^
     
  7. Dragoon

    Dragoon Member

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    I'm not sure, but was not the double priced barracks introduced in the same Empires version that removed APC spawns by default?
     
  8. flasche

    flasche Member Staff Member Moderator

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    think, it one or two patchlevel later? dont sue me if im wrong :D
     
  9. o_O

    o_O Member

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    ... Increase starting resources. Problem solved.

    You shouldn't loose just because your team lost the big rax fight in the early game. You also should have to fork over alot of money for a rax because its a powerful ass building that makes you control everything nearby unless something comes and kills it.
     
    Last edited: Aug 25, 2009
  10. Deadpool

    Deadpool SVETLANNNAAAAAA

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    yeah well o_0 has a good point, the cost of barracks was adjusted and starting res wasnt, maybe this is something that would help to mitigate what mayama is saying...

    ...which ISSSS a majority of pub games are being decided when a team loses their first rax which leads to boring 30 minute games... i said boring because i believe they are a little boring even for the winning team.

    maybe rax could cost 300 as a test, with 2.25a perhaps? and if it is bad then release a super small patch in the form of 2.25b to correct it.

    or

    adjust starting resources.

    since a majority of pub games are being decided this way (for example almost always on canyon, crossroads, slaughtered... fuck it you could say every map except money.... wow.
     
  11. Emp_Recruit

    Emp_Recruit Member

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    My only issue with the 400 rax is losing one at start can be gg.

    IMO you should get 3 cheap including start then additional cost 800
     
  12. flasche

    flasche Member Staff Member Moderator

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    lets call that epic solution 1.1 then :D
     
  13. MiamiHeat87

    MiamiHeat87 Member

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    I concur with Maya. I want cheap barracks!
     
  14. Nickierv

    Nickierv Member

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    300 rex/rax sounds like a good idea.

    a bit off topic but somewhat reliant: canyon has an interesting problem. Assuming that you can keep the first one, half the team has to hold off the other team while they wait for the other rax. Even with both teams having the same problem, the issue arises that if NF can push to the south mid ref, they can contest that ref node, thus giving them 4 uncontested refs to BE 3.

    the idea of increaseing the starting resorces to be able to place 2 raxes at the start also seems feasable.
     
  15. Roflcopter Rego

    Roflcopter Rego Member

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    OMFG:

    emp_sv_max_barracks

    IT IS LIKE TEH BUILDING LIMIT. BUT WITH RAXES. SERVERS CAN SET IT UP IN THE MAP.CFGS TO MAKE IT CHANGE OMG OMG OMG COOKIES PLX
     
  16. Demented

    Demented Member

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    I just realized that Mayama in the OP didn't actually say that 400 res raxes were why a team goes into a downward spiral.

    Essentially he just wants rax spam back because the losing team needs it more than the winning team. Huh.
     
  17. Z100000M

    Z100000M Vithered Weteran

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    thats exactly why in similiar thread i suggested price to be scaled with number of raxes
     
  18. Metal Smith

    Metal Smith Member

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    make building cost scripted?

    :o
     
  19. Mashav

    Mashav Member

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    It already is.
     
  20. Metal Smith

    Metal Smith Member

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    thus the :-O face.
     

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