Reduce Ballistics Push

Discussion in 'Game Play' started by OuNin, Dec 22, 2008.

  1. OuNin

    OuNin Member

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    Whenever I play HMG on either team, I find myself hilariously pushed some 10-20 feet from where I was prone, removing me from the action. Other times, I push the enemy back into -cover-. This is frustrating.

    This pushback from bullets is awfully powerful. It's especially funny when the weapons are pea shooters.

    Please reduce it in further installments. It is so frustrating when you can't kill enemies, but you can shoot them as if this was a game of pinball.
     
    Last edited: Dec 22, 2008
  2. Starcitsura

    Starcitsura Member

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    I can understand the push while standing, maybe a little bit while crouched, but there should be no push while prone, its just silly.
    "In reality" small arms fire doesn't make you go flying, coupled with the fact that your laying down on the ground create significant amounts of friction, there is no movement involved.
     
  3. OuNin

    OuNin Member

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    It's more funny when I'm prone on a short wall or whatever and I can't get back on top because of stamina!

    Prone pushback should be pretty small.
     
  4. Private Sandbag

    Private Sandbag Member

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    was this on glycen city? one of the ways that map is unique is that there is very little friction on the snow.
     
  5. OuNin

    OuNin Member

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    Glycen, but it happens in most other places.
     
  6. Mr.Scout

    Mr.Scout Member

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    happens in duststorm a ton
     
  7. Starcitsura

    Starcitsura Member

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    Yeah, I have had it happen on escort and anywhere else.
     
  8. gezor

    gezor Member

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    didnt notice that as a negative thing, but now as u mention it ... its hilarious ... and not really realistic.
     
  9. blizzerd

    blizzerd Member

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    i once had that i was laying prone on top of a rax, and when i got shot i flew off the rax off the building that the rax was built on, and fell to my death

    i lold so hard that people thought i was hurt and crying
     
  10. MOOtant

    MOOtant Member

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    I read the code that determines the bullet force and it doesn't depend on target's stance. I'll change it to be lower when target is prone.
     
  11. Satanchild666

    Satanchild666 Banned

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    What about? Just remove it?
     
  12. OuNin

    OuNin Member

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    I appreciate it, Mootant.
     
  13. OuNin

    OuNin Member

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    Can you lower it when you're crouched too?
     
  14. MOOtant

    MOOtant Member

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    Well it seems that it reacts the same way with all possible phys_pushscale values. It probably won't get fixed in 2.2.1.
     
  15. OuNin

    OuNin Member

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    As long as it's coming eventually.
     
  16. teh_ham

    teh_ham Member

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    The push feature in empires is definately a good idea. But I think it's a bit OTT. But, mootant is fixing it so there's no prob. Nice idea with the stance affecting the amount of push force.
     
  17. Castrol GTX

    Castrol GTX Member

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    I always thought of it as a quick reflex you would have if you were getting shot at, like shooting a guy on some wall and he drops down behind it like "oh shit".

    The other day I was trying to crawl into a mortar hole on canyon, and someone was shooting me and kept pushing me out.
     
  18. Maxaxle

    Maxaxle Member

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    Real bullet impacts are like getting insanely lightly pushed (1 or 2 pounds of force tops), so yeah, getting pushed that far with a small weapon is more than ridiculous.
     
  19. Dawgas

    Dawgas Banned

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    no, but sometimes it is extreme when you get shot (compared to the damage you take)
     
  20. De_Ghost

    De_Ghost Member

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    lol i mortard someone straight up and he died from a lvl 3 while comming down XD
    i <3 physic psuh
     

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