RED NF interface

Discussion in 'Feedback' started by REX, Jul 7, 2007.

  1. REX

    REX Member

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    don't worry the fun police will lock it soon enough
     
  2. wealthysoup

    wealthysoup Lead Tester

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    Since nobody that knows much about this has posted, I believe that this would be possible, but it would probably require code support. How much work that would be I have no idea. Its something I've often thought would be a good thing to have to add a bit more polish to the game but I cant see it happening in the near future.

    Edit:

    I see bodrick mentioned near the start of this thread that he could do it quite easily. Maybe someone with GUI experience could comment on this?
     
    Last edited: May 6, 2013
  3. Devourawr

    Devourawr Member

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    I've already made this, still have the files floating around somewhere.

    EDIT: The only problem is that BE has a red one too, since Trickster says he won't allow code support to create a separate GUI for each team.
     
  4. BigTeef

    BigTeef Bootleg Headshot master

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    Why tricky....
    All we want is differnt colors trickster :C
     
  5. Trickster

    Trickster Retired Developer

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    Not that I won't allow it, it's just not worth the time right now from a coder time perspective.
     
  6. bitchslap

    bitchslap Member

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    load gui = check.player.team


    if player.team = nf then 1
    if player.team = be then 2
    if player.team = spec then 3


    1 gui.color.res = prettyred.scheme
    2 gui.color.res = currentblue.scheme


    3 spam.player msg 'join a team bitch' goto 4
    4 disconnect.player




    no?
     
  7. wealthysoup

    wealthysoup Lead Tester

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    I wouldnt have thought itd be hard to code, from a theoretical perspective, something similar to bitchslap said. Although, since its empires the GUI code is probably so insanely complicated that itd be 5 years of full time work to implement it
     
  8. BigTeef

    BigTeef Bootleg Headshot master

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    Are there pictures of the bar napkin that empires was coded on?
     
    Last edited: May 6, 2013
  9. urethra franklin

    urethra franklin Member

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    [​IMG]
     
  10. Devourawr

    Devourawr Member

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    Okay, here it is on dropbox. https://www.dropbox.com/sh/d7fybc58ybv8iwv/j9Vl2WDaq0

    It turns out I deleted the original files, and I haven't tested this specific version in ages. What it should be is;

    -Everything blue is now red, including the squad powers menu
    -Seats in vehicles are still blue. These are the blue icons with playernames at the bottom right. This is because it seems to be drawn with code rather than a texture.
    -Brenodi weapons/cameras/turrets are still blue, even though squad powers are red. I thought I might as well leave in the blue.
    -Research will be a different colour. I don't remember this one, it might change on the version. Think it's green/purple.

    If it can be implemented with code support, all the other work has been done.

    EDIT: Also this is an old version, tell me if there are any bugs.
     
  11. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Yeah repeat that 60+ times or so and check for every single panel if it works when switching team. Not worth the hassle at the moment
     
  12. Trickster

    Trickster Retired Developer

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    /thread
     
  13. REX

    REX Member

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    Could you lock it to an individual button instead so we can manually change between them in game and would that perhaps be simpler to do ?.
     
  14. bitchslap

    bitchslap Member

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    apparently the gui is a royal PITA too, but if there were a button we weren't using yet, that would prob be the best way to sneak it in.
     
  15. Sitka

    Sitka Member

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    Oh, the old HUD.
    I'd say that i'd almost forgotten how beautiful it is compared to the shit we have currently, but i have not.
     
  16. LordDz_2

    LordDz_2 Strange things happens here

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    The new gui looks way better than the old thing, but oh well, nostalgia beats most updates. Kinda like how everyone thinks 2.12 was the best version, even if it had crashes, disconnects and glitches.
     
  17. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    I liked the version that had players in it.
     

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