Potential HUD Feedback Thread

Discussion in 'Art' started by Devourawr, Apr 20, 2017.

  1. Lazybum

    Lazybum :D Staff Member Moderator

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    I don't think anyone is going to pick up on that, 16x16 pixels is super tiny you know.
     
  2. Neoony

    Neoony Member

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    Just wanted to try how small that is xD

    missile.png
    missile2.png

    missile3.png
     
    Last edited: Apr 24, 2017
  3. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Riflemen get the targeting reticle a la accuracy upgrade while grenadiers get the rocket/projectile looking thing?
     
  4. complete_

    complete_ lamer

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    you know letters are symbols
     
  5. MartinPL

    MartinPL Member

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    what about this: ?
    [​IMG]
    Old but still good icons i think :D (Battlefield 1942)
     
    Last edited: Apr 24, 2017
  6. BigTeef

    BigTeef Bootleg Headshot master

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    We already have that though.
     
  7. Avatarix

    Avatarix Member

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    >easily choosable classes
    >no top-down menu
    >clear spawn selection
    >indicator of amount of classes in the team in the same menu
    not really
     
  8. Kidpaler

    Kidpaler Member

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    99% sure that he meant the icons that are present for those classes, not the whole thing.
     
  9. Avatarix

    Avatarix Member

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    just started to read past of this thread so yeah, i guess
     
  10. MartinPL

    MartinPL Member

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    @Kidpaler Yes i mean those small grey-black icon near classes,
    but i wouldn't mad if someone added indicator of amount of classes in team or/and limitation amount of those classes in match. Could be way more """fun""" seeing any other class than engineer blocked, so more engineers would run all around in game welding stuff and reviving more : |
     

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