Little Additions Thread

Discussion in 'Feedback' started by DonMegel, Dec 10, 2006.

  1. DonMegel

    DonMegel Member

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    Im trying to get together all of the little additions or fixes that wouldnt take that long to implament. I will delete blackhole-ish posts and will take appropiate sugestions and place them onto this original post. NOTE: None of these are promised a place in Empires, these are just sugestions and a collection place for us.

    To start off, I was thinking

    Make Artillery Deployable

    Add range indicator for radar, such as a green circle, so you can tell what areas are covered by radar.

    Make Heavy tanks crush walls, turrets, cameras, radars, etc and damage buildings

    Make Scout work as a mobil camera/radar, automaticly showing spotted units on the mini map

    Unit spacific icons for minimap (one symbol for turret, vehic factory, barracks, etc)

    EDIT: Scout Knife for insta kills that dont show up on the kill list.

    Squad boost- Make all players near the squad leader get bonuses such as accurecy, increased stanima or the like. Right now there are one or two meta squads on each team just to get the free skill but do not encourage team work. Just make an area around the squad leader give these bonuses, no art needed, little code work (I think) and would lead to more squads and groups of players together.

    EDIT: Save skill layout in same way as weapons load out.

    EDIT: Add mark to texture on nades so you know what kind they are.
     
    Last edited: Dec 11, 2006
  2. Private Sandbag

    Private Sandbag Member

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    little addition:- slightly different models / coloured bands on models for different types of grenades.
     
  3. DonMegel

    DonMegel Member

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    Changing the models isnt a little addition, perhaps an indicator of some sort on the texture to show type of nade.
     
  4. thaile

    thaile Member

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    A little thing. Change comm guard order to build order. When was the last time any comm told you to really guard something?
     
  5. knighttemplar

    knighttemplar Member

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    Maybe too big an addition, but:
    Reverse Artillery Feedback, so that those with artillery feedback skill can see where shots fired at them are from
    Thread = http://forums.empiresmod.com/showthread.php?t=1175

    Great idea, this is really just an improved Enhanced Senses isn't it?
     
  6. DonMegel

    DonMegel Member

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    well, thats not terribly realistic.

    About guard, we're looking at a revamp of some of the com features and his orders are apart of that. Saddly they are a larger feature than would fit here.
     
  7. pickjaoe

    pickjaoe Member

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    Add a 'Empires' theme mouse cursor for the commander screen, instead of having your desktop cursor.
     
    Last edited: Dec 11, 2006
  8. Dubee

    Dubee Grapehead

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    fix the rocket launcher reload problem, and if its possible to fix the crash into walls,turrets,ect and instantly die thing.. unless u guys want to keep that, but i remember when i first played this mod and that happend.. i wasnt happy lol
     
  9. arklansman

    arklansman Member

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    Give BE a knife and NF a hatchet. :D
     
  10. Private Sandbag

    Private Sandbag Member

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    All weapons should get a melee use, and there should be a seperate melee button so the can all use it.

    the knife would not pronounce the kill or anything like that, sounds ok?
     
  11. arklansman

    arklansman Member

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    First part - yes
    Second part - huh?
     
  12. Shinzon

    Shinzon Member

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    Skill layout is saved in a similar way as the veichle weapons
     
  13. Private Sandbag

    Private Sandbag Member

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    with the second part, i meant that knife kills wouldn't give a death message, and should also "silence" the deceased player until he respawns so he can't just yelp about his death.
     
  14. arklansman

    arklansman Member

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    O ok.
    I understand now, but wouldn't it make more sense to just leave that to the silencer skill?
     
  15. Simon

    Simon Banned

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    Removing chat from dead people would be kinda interesting. Maybe make it too easy to sneak up on a barracks...
     
  16. arklansman

    arklansman Member

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    Yeah I hate it when people announce that you are about to ninja the cv, (no names being mentioned in this post) but I think it should only happen with a knife death like sandbag said.
     
  17. supaste

    supaste Member

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    *a green circle for turrets range as well as for cameras and radars would be nice to

    *better handeing of the comm view my suggestion is
    scroll wheel-zoom in/out
    scroll wheel click and hold-rotate view

    oh and can you keep editing the original post to enclude all these ideas?
     
  18. Krenzo

    Krenzo Administrator

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    Scroll wheel zoom in/out has been implemented. You can currently rebind the rotate commander view button to anything you want in 1.07 and below.
     
  19. Niarbeht

    Niarbeht Member

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    Do you mean 1.07 and above?

    Anyway, if the person who mentioned a green circle showing turret range meant on the minimap... That'd get crowded. How about make it for the full-size map, or for some kind of full-size mouse-over map?
     
  20. DonMegel

    DonMegel Member

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    Yeah, but it looks like Krenzo has taken the red pen to some of them.

    EDIT: Changed scout hatchet to little scout knife of death and returned stealth kills.
     
    Last edited: Dec 11, 2006

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