List of bugs, defects, or stupids.

Discussion in 'Archive' started by uZiSoFt, Jun 5, 2007.

  1. amitamit2

    amitamit2 Member

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    oh! RC14 is out!!! i see something in the list of fixes and modifications that looks like it's gonna fix my problem! i really hope it does, i'll edit the reply when i find out...

    *EDIT*

    darn... it didn't fix it, now i can't aim even if i go reverse first...
     
    Last edited: Jul 2, 2007
  2. Krenzo

    Krenzo Administrator

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    If you sent me your computer I could fix it.
     
  3. amitamit2

    amitamit2 Member

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    if i could have i might have...
     
  4. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    I dig this up again. Found some bugs. I'll give a link and short description about these in mantis too.

    I found this out on... maybe on medium or low model detail level:
    http://imagesocket.com/view/Croocked_Wall_12bb.png
    http://imagesocket.com/view/Croocked_Wall_228a.png
    http://imagesocket.com/view/Croocked_Wall_38a3.png

    Edge of the world:
    http://imagesocket.com/view/Edge_of_Map5ef.png

    Some missing textures on this canyon cmr map or how it was written again:
    http://imagesocket.com/view/Missing_Texturesec9.png

    Also on that same map the first wall to the left of BE's base is hovering in the air. You can clearly see under it.

    I think this should be able to be done:
    http://imagesocket.com/view/Mortar_Cannot_Be...f94.png

    At least if you think about it a little in my opinion that's possible. Maybe limit the maximum upward angle some lower than while crouching.

    I found this wall under the water. It was hologram wall but still it was a bit weird there: http://imagesocket.com/view/Under_Water_Wall7d0.png

    Also this isn't good:
    http://imagesocket.com/view/Zapping_by_Invisible_Guy10d.png

    Also you can easily see those zaps across any map if you just know where to look at certain times.

    Plus there's mysterious "Imperial F-28C" vehicle in, at least, NF commander view's factory menu where you can choose the vehicle and either customize it or build it straight away. I haven't tried to customize it or build it but I think it may either crash the game or do nothing.

    And absorbAnt armor isn't spelled like that it's absorbEnt.

    There's also this weird bug which I have experienced few times at least on NF's LT tank because I can't remember other moments but I think this has happened on other vehicles too.

    So, the situation is this: I have my LT tank facing rear towards enemy grenadier and he shoots mortar shell to my rear, I don't know exact spot but it goes somewhere there, and BOOM my both rear plates are gone and also my hull is flashing on red and yellow. All that at one mortar shot. Second shot automatically kills you. I have experienced this at least on glycencity when I have had my LT and no upgraded armor or engine on it. Just basic armor and engine.

    If this is somehow related to turrets, I want the 1.08 vehicle code back. :pathetic:

    I think that's all of them this time. Sending brief explanation of this thread to mantis too.
     
  5. Broccoli

    Broccoli Member

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    Good finds, I can't believe I didn't notice the "absorbent" misspelling before. "Absorbant" is the French spelling.

    Some textures on CDR flicker because they occupy the same plane. Just move one of them down by 1 unit and the problem will go away (this mainly happens on the grass inside bases).
     
  6. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    Actually I didn't notice the absorbent's misspelling it was someone else and I reported it for him. :rolleyes: Because I'm finnish I thought it was written correctly.

    Oh yeah and also those NF and BE marks on the gates of Crossroads flicker bad because they are too deep inside the concrete wall.
     
    Last edited: Jul 13, 2007
  7. Krenzo

    Krenzo Administrator

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  8. knighttemplar

    knighttemplar Member

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    Guess he was right, I certainly never noticed
     
  9. Broccoli

    Broccoli Member

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  10. Krenzo

    Krenzo Administrator

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    Read the entry:

    Main Entry: ab·sor·bent
    Variant(s): also ab·sor·bant /-b&nt/

    There are variations for words. I bet you think "cancelled" is misspelled just like Firefox's spell checker.
     
  11. knighttemplar

    knighttemplar Member

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    That I never noticed

    Cancelled is spelled correctly, but then again, I'm Canadian

    Besides, I have a screen cap somewhere of Firefox wanting spelling suggestions for 'Firefox'
     
    Last edited: Jul 13, 2007
  12. Krenzo

    Krenzo Administrator

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  13. knighttemplar

    knighttemplar Member

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    not sure what you're getting at here, my Canadian spellcheck dictionary in Firefox says Cancelled is the correct way of spelling it

    [edit] there seems to be some confusion here, Canadian spelling is occasionally different than American spelling; Honour vs Honor etc We are part of the Commonwealth after all.

    Canceled is the American spelling, while Cancelled is Canadian (and I presume British)
    "but then again, I'm Canadian" means that's right to me, but then again, Canadians have a different way of spelling words, so it might still appear wrong to you Americans out there.
     
    Last edited: Jul 14, 2007
  14. Broccoli

    Broccoli Member

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    On the topic of spelling, you really need to fix "armory" :p
     
  15. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    Armory or armoury, one and same thing. I hate that kind of one letter difference, that's so... dump. What's the benefit in it after all?
     
  16. Niarbeht

    Niarbeht Member

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    Remember, kiddies! There was a time when spelling was by what looked okay to the writer, not by what looked right to some freakish bunch of dictionary writers.

    Ahh, yes, the glory days of optional spelling...
     
  17. SnakePlisskin

    SnakePlisskin Member

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    Alright i found a huge exploit or i guess bug in building things. I timed it as a engineeer with no repair upgrade to build a ref would take around 67 sec, well i dunno if i should say how to at the moment but the way i figured out builds the ref in about 35 seconds, or could actually be quicker if done right.
     
  18. Shinzon

    Shinzon Member

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    The return of the repair bug? *Shifty eyes*
     
  19. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Maybe a prone-related issue, seeing as it does something with your ammoes.
    NVM that's fixed in RC16
     
  20. Jcw87

    Jcw87 Member

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    I've already put a report on the bug tracker about the return of the repair bug, and it still hasn't been fixed as of RC15.
     

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