Is Flag 3 on Escort too tough for BE?

Discussion in 'Mapping' started by Private Sandbag, Jun 10, 2007.

?

READ THE RANT FIRST.

  1. Yes

    37.5%
  2. No

    62.5%
  1. Headshotmaster

    Headshotmaster Member

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    It's nice to see someone else who understands this.

    Team game needs TEAMWORK.
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Emp_escort was originally designed with "research over time"-gameplay in mind, but Krenzo put that feature on the shelf I think. Anyway, it would take a LOT of modification to the map itself to make it compatible with that idea again.

    Which reminds me: Headshot, do you remember when the NF battlements didn't have a roof? I'm pretty sure you do because you racked up around 200 points per escort match :p
     
  3. Caelo

    Caelo Member

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    "research over time" is still an option in one of the enitites (the one that controls this)
     
  4. Solokiller

    Solokiller Member

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    As i said before, that feature currently sets all research to be completed on map start, like emp_sv_research_complete 1 does.
     
  5. Caelo

    Caelo Member

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    damn :/ so Krenzo? want to add some real code to that one? :P
    (just kidding, you just work on whatever you want :D)

    EDIT: I wonder if krenzo performs a search on his name when browsing the forums...
     
  6. Headshotmaster

    Headshotmaster Member

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    Those poor fuckers never had a chance :(

    Remember when escort didn't have that large wall over the BE base, so you could mortar their VF in under a minute from the NF ridge? hahaha.
     

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