I know you had it, it's just...it's one of the few things I've found that works consistently. It also seems to give the team a sense of the moving front. I know when I'm on the ground, it's pretty nice even just to hear the commander talking to people and organising them to press forward, because I feel like I understand what's going on and how the team is doing.
The thing is, if you actually knows how this game rolls, you don't have to communicate with your team to do shit, unless you are playing some high-level games/scrims.
thats just not true - or at least oversimplified. ofc if your enemy has null communication its irrelevant, but if he does, you gonna lose inevitably. ive had games where we almost lost and people suddently started talking and organizing themselfs and it turned the tides. dont undervalue communication ...
Yes really, of all places in the world, Poland would be the last i'd think of for a gangbang world record. A minute of silence for her efforts please.
Btw, the screenshots of the 'Gangbang 125+' etc. are from Bulletstorm, a game with massively overdone swearing and vulgarity to the point that it is in my opinion one of the best satires of the genre. Until you read that the entire reason it is that way is that the foreign developers thought Americans really acted that way.
Satire also tends to be much more extreme than what it's satirizing, in the form of one giant reductio ad absurdum. Satire doesn't even necessarily imply prevalence; Johnathan Swift wasn't talking about eating babies because people were actually eating babies.
If you want to see extreme satire, check out ThisIsNotSatire.org and their facebook page. They are actually supposed to be satirical of satire, which is why everyhting is overly overly satirized in those satirically satirized drawn comics.