Rainbow Road Version: Beta 3 By: John Shandy` Rainbow Road is a novelty map that takes all of the nonsense and work out of the round, pitting BE and NF against each other for control of the rainbow road. With emp_rainbowroad, what you see is what you get. I hope you all will enjoy some hilariously hectic rounds. Don't judge it 'til you play it! This map came up at random as a joke during a conversation I had with [LoDw]Keef. I decided to actually make it, and a few hours later we were playing it and having a blast. This map is best described by a player that was temporarily banned from G4TC: That's right, this map is indeed very long and has multiple colors! Prepare yourself, for this map is mind blowing! SCREENSHOTS -Beta 1 & 2 DOWNLOAD emp_rainbowroad_b3 -Mirror 1: Sendspace -Mirror 2: John Shandy` -Mirror 3: Reborn Gamers CHANGELOG Beta 3 ------ -Map Optimizations Beta 2 ------ -Globally restricted engineer walls. -Restricted commander building in the center between each large set of ramps. -Restrict engineer building on all ramps. -Signed the map. Beta 1 ------ Initial Public Release
No. I didn't even really have the Mario Kart rainbow road in mind when I wanted to make this map. I'd put it in if I could make it optional, though. Maybe instead I'll put the theme song to PeeWee Herman's Big Adventure.
actually I've only seen the game end once from the comm being shot to death, all the other times its been pushed off the edge. :p