emp_echelon cooperation

Discussion in 'Mapping' started by Silk, Feb 24, 2013.

  1. Deadpool

    Deadpool SVETLANNNAAAAAA

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    yea same here, that connecting tunnel thing is exactly what I was gonna suggest too, I thought of something similar last night.

    thats so much bigger than I thought lol...
     
  2. Silk

    Silk Mapper

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    Just imagine people on the edge above being hit by HE shells, and the people on the plateau below getting showered by falling corpses
     
  3. LordDz_2

    LordDz_2 Strange things happens here

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    Parachuting Grenadiers that will jump from the cliff to shoot rpgs at the tanks.
     
  4. BigTeef

    BigTeef Bootleg Headshot master

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    Just as god intended
     
  5. Silk

    Silk Mapper

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    So how about this quick setup?
    Ignore anything graphics/details related of course, it's just to see what you guys think about the layout

    [​IMG]

    Area 1:
    [​IMG]

    Area 2:
    [​IMG]

    Area 3:
    [​IMG]

    Area 4: (NEED VOLUNTEERS)
    [​IMG]
     
  6. flasche

    flasche Member Staff Member Moderator

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    i like the bunkers :3
     
    Last edited: Mar 5, 2013
  7. BroT

    BroT Member

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    Did someone say "bunker"?

    [​IMG]

    Map's good.
     
  8. wealthysoup

    wealthysoup Lead Tester

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    Looks like fun, but Im wondering if all these paths and the wide slopes to the top of the cliff will make it too easy for the attackers? How many vehicles will each team be having?
     
  9. Freaknovich

    Freaknovich Member

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    Oh man this reminds me of my favourite assualt map from UT99: Overlord.
    [​IMG]
    I now have high expectations for this map, no pressure.
     
  10. Silk

    Silk Mapper

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    Could be set to anything, although since the size i'd prefer more but weaker vehicles over less but stronger.

    Also this is actually quite a bit longer than the route in escort, and once NF finally capture the main BE flag, the map is only about 55% done since BE has to do their assault.
    So the speed at which the attacking team advances should be quite a bit higher than in for example escort, since it's a longer route that has to be travelled twice.

    Also the bending road would become boring if too difficult to gain ground



    Thank you for the beach bunkers ;)
     
    Last edited: Mar 5, 2013
  11. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    If I ever got round to actually making my chokepoint pretty, I think it would fit into the entrance to area 4.
     
  12. BigTeef

    BigTeef Bootleg Headshot master

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    This looks very fun, I cant wait to drive up and fail horribly and fall down the mountains and fuck it up for everyone else on my team.

    The lulz to be had on that map have great potential.
     
  13. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    indeed... two dead tanks could clog that lane up for some time. Unless they recycle that shit fast there will be more dead tanks.
     
  14. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Cover your damn engineers/shoot the damn enemy.
     
  15. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Are you seriously expecting to see that in a pub?
     
  16. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Yes, because you are playing to witness it, so you either shoot the guys down and let the retards do the rest, or cover your one smart person and kill as many enemies as you can while letting retards do the rest?
     
  17. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Telling them to do it and them doing it are completely different things.
    Even if I was the one to do the decon(and most likely it would be me), I would most undoubtedly get no cover fire just people shooting at people who shoot at them directly.
     
  18. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Use your walls/cover/meatshields/tanks/smarts (in probably this order of brain power demand) to do it anyways? It's not like they are shooting at two people holed up in a bunker, they're ON the frontline anyways. Also give them some credit.
     
  19. harryhoot1

    harryhoot1 Member

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    What happened to this project?
    Is it still alive?
    I could help with the entity-based ambience
     
  20. Freaknovich

    Freaknovich Member

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    I was just wondering the same thing. This looks like a project that could use harry's special touch of love.
     

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