emp_eastborough

Discussion in 'Mapping' started by complete_, Dec 12, 2010.

  1. Trickster

    Trickster Retired Developer

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    Preston? Since when was I Asian?
     
  2. Chris0132'

    Chris0132' Developer

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    Blargh I forget where the hell you live. All I know is that it isn't the same forested valley I live in so it's probably a hellhole.
     
  3. complete_

    complete_ lamer

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    new version in the next week or so. and i wont be using the empires vbsp because of this.
    [​IMG]
    i dont give a shit if my textures are fullbright. this is extremly retarded.
     
  4. Chris0132'

    Chris0132' Developer

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    Why would your textures be fullbright? Mine aren't and I don't use the empres bsp.
     
  5. complete_

    complete_ lamer

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  6. Demented

    Demented Member

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    I don't see anything wrong.
     
  7. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    me neither
     
  8. complete_

    complete_ lamer

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    the steps are not supposed to look like that
     
  9. Chris0132'

    Chris0132' Developer

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    Not on my map it doesn't.
     
  10. communism

    communism poof

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    dooooooooooooo it lamerrrrrrrr
     
  11. LordDz

    LordDz Capitan Rainbow Flowers

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    I just needed to post this somewhere...
    PEEEEEEEEEEEEEEEEEEEEEEEEEEENIIIIIIIIIIIIIIIIIIIS!
     
  12. RappemongO

    RappemongO Member

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    Uh oh, he's in heat. Hide everyone, quick!
     
  13. complete_

    complete_ lamer

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    I'm gonna try and release a new version during the weekend. No major changes or anything like that (looking at you commie), just fixing that awful lighting bug.
     
  14. Trickster

    Trickster Retired Developer

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    You mean the part where you made it not sunny anymore?
     
  15. complete_

    complete_ lamer

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    omg i cant fucking look at the lastpage
    [​IMG]
     
  16. flasche

    flasche Member Staff Member Moderator

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    welcome to the wonderful world of POM. i suggest to create custom vmfs for the materials that dont use the horribad POM shader, instead of using the custom vbsp ...
     
  17. complete_

    complete_ lamer

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    Beta 4
    ------
    New map description (Courtesy of Deadpool)
    Lowered tickets from 5000 to 4000
    Re-did brushwork on I.C.A. Building Flag
    Increased spawn area on Murren Building Flag
    Added extra exit on Murren Building Flag
    Increased height on the sides of bridge
    Minor adjustments to Parking Lot Flag
    Minor adjustments on the west side street
    Increased size of north alleyway
    Added crates to north alleyways
    Changed barrier model
    Menu thumbnail added
    Built Cubemaps

    Download (Dropbox)
    [​IMG]
    Feel free to check out the gallery for the new changes and here for the new map description (thanks Deadpool).
     
    Last edited: Jun 12, 2011
  18. Deadpool

    Deadpool SVETLANNNAAAAAA

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    too sexy
     
  19. communism

    communism poof

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    i think you forgot a couple things
     
  20. complete_

    complete_ lamer

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    so when i inevitably fix my computer i would like to know how to do these things:
    make my metal crates actually sound like metal when you hit them. currently, they just give out the default sound
    i have a problem with some of my textures turning out like this (they are using the same textures as the ones that look fine)


    and on the gameplay side, any thoughts on adding a second .5 bleed flag in the west middle? i haven't seen people use it much and when they do, their back flag ends up getting capped. this would add more value to the west side of the map. good idea or not? a picture for reference
     

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