what shader do those textures use? if its not LightmappedGeneric copy and edit the vmt and try with that one, thats only if its brushes ofc, if its models youll have to wait for someone else ... if its not helping skim through this thread, in particular have a look at chris posts (#3, #8, ...) http://forums.empiresmod.com/showthread.php?t=15213
Make contesting flag fast. Make capturing flag slow. Or just delete map, along with district. :p Thank you. PS.: Sorry for flaming, but wah, I dont like these streety mapz, though the first two suggestion is true and really advised suggestion.
the problem with slow capturing flags is that you end up with the only live person dying and the game ending, with pretty much all flags neutral. anyways, im pretty much done with b5, where i added that second flag to the west, it should make gameplay more interesting. also i fixed that crate bug thingy. im gonna be busy for a while so ill need to compile and release it soon. ive heard over the months that people want the middle bleeder to be worth more than .5 a second. the problem is it creates a huge slippery slope over time. ive seen games where the flags are split even and one team has middle. one team manages to push the other far back but the other still wins because they owned the middle for a long time. i'd like to prevent that.
Beta 5 ------ Added new flag "Priority Avenue" to west New ticket bleed system Reduced tickets to 1000 Minor adjustments Increased fun Download (Dropbox) Tickets now work like this: You get +1 ticket for you and -1 ticket for the enemy for each flag you own (mid flags are +0.5 and -0.5). If you both own an equal amount of flags, then there is no bleed. ALSO LEARN TO PLACE WALLS YOU DICKHEADS. STOP MAKING MY AWESOME MAP A RIFLEFEST
i know right also screwed up using entspy so it crashed vipers when it tried to load it. I dont think anyone downloaded it besides vicki and maybe one other person, should i just replace the bsp and reupload? Beta 6 ------ We don't talk about 5 Download in OP (Hopefully i didnt screw something up this time).