emp_info_params (set tickets and other game-specific stuff here) and emp_info_map_overview (your view before you join a team or spec) are required empires entities. and ofc you need spawns, so either 2 different raxes (emp_building_imp/nf_barracks) or emp_info_player_nf/be (for whatever reason they are disabled by default, so if it doesnt work instantly, check if you spawnpoints are active) commanders aint required (but why bother to play empires when there is no comm? its everything what distinquishes it from a, at best mediocre, fps). it also starts perfectly fine with only one team having a commander - i dont know how it performs in multiplayer though. also http://wiki.empiresmod.com/index.php?title=Basic_Mapping
Doh... I managed to miss that page reading the wiki before. Thanks flasche, that should cover all I need.
Ohhhhhh you can set it so only one team can have a commander? I was toying around with a map idea that required that. hmmmmmmmmmm neat.
Does this work with the 2013 version? If so, you can do the same with Hammer. Just open hammer with the console and add the path with the -game parameter. For further info look here: https://developer.valvesoftware.com...ifying_the_game_directory_on_the_command_line
Quick question; are you guys using the tools kept in "steamapps\common\Source SDK Base 2013 Multiplayer\bin"? I've had a play around with the SDK today and all of the tools from that folder worked for me. Although they have to be launched independently using the executable or batch files provided and not the "Source SDK" program.
The tools located in Source SDK 2013 should be the exact same as the ones in steamapps\common\Empires\bin
I'll set that to be the default Gameconfig if I can get it to use relative paths, considering it should work for everyone. I should also remember to set it so that directory doesn't get overridden by game updates.
That would be nice yes. For the first time in Empires history, all that would be required for mappers is to just open Hammer :D
well my steam folder is not in D drive so I made a config file for the default directory (program files) Code: "Configs" { "Games" { "Empires 2013" { "GameDir" "C:\Program Files\Steam\SteamApps\common\Empires\Empires" "Hammer" { "GameData0" "C:\Program Files\Steam\SteamApps\common\Empires\bin\base.fgd" "GameData1" "C:\Program Files\Steam\SteamApps\common\Empires\bin\halflife2.fgd" "GameData2" "C:\Program Files\Steam\SteamApps\common\Empires\bin\hl2mp.fgd" "GameData3" "C:\Program Files\Steam\SteamApps\common\Empires\empires\empires.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.320000" "DefaultLightmapScale" "256" "GameExe" "C:\Program Files\Steam\SteamApps\common\Empires\EmpiresLauncher.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "emp_info_map_overview" "BSP" "C:\Program Files\Steam\SteamApps\common\Empires\bin\vbsp.exe" "Vis" "C:\Program Files\Steam\SteamApps\common\Empires\bin\vvis.exe" "Light" "C:\Program Files\Steam\SteamApps\common\Empires\bin\vrad.exe" "GameExeDir" "C:\Program Files\Steam\SteamApps\common\Empires" "MapDir" "C:\Program Files\Steam\SteamApps\common\Empires\Empires\mapsrc" "BSPDir" "C:\Program Files\Steam\SteamApps\common\Empires\empires\maps" "CordonTexture" "tools/toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "5" } also updating the wiki now (have to remember my password though....
If you really want the universal one, here it is: Code: "Configs" { "Games" { "Empires 2013" { "GameDir" "..\empires" "Hammer" { "GameData0" "..\empires\empires.fgd" "GameData1" "base.fgd" "GameData2" "halflife2.fgd" "GameData3" "hl2mp.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.320000" "DefaultLightmapScale" "256" "GameExe" "..\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "emp_info_map_overview" "BSP" "vbsp.exe" "Vis" "vvis.exe" "Light" "vrad.exe" "GameExeDir" "..\" "MapDir" "..\empires\mapsrc" "BSPDir" "..\empires\maps" "CordonTexture" "tools/toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "5" }
that gave me an error "Invalid game C:\Program Files\Steam\SteamApps\common\Empires\Empires found in VPROJECT environment variable, ignoring." but everything seemed to be fine sooo
Assuming that you have hammer in common\empires\bin and the gameinfo.txt is in common\empires\empires, it shouldn't give any errors. But if it still works, that's fine.
I believe this might be caused from the environment variables added by the old source sdk that can still be installed from the steam tools menu. I don't know if uninstalling the old sdk removes those environment variables either so they might need to be manually removed.