I changed the look of the main bridge a little and did a few small fixes. Unless anyone has any suggestions I think I'm ready to release a test version? PS: The two roads lead more or less to the same spot because I'm a lazy cunt who just used removed a couple of tree's from the old map to make space (didn't touch the displacements).
I like it, and it'll play well. In a while you'll probably look at it and want to make one or two changes where public testing will show it can be even better...then it'll be really good and people will always want to play it
Compiling it now.... It'll take a couple of hours I guess... Also I need to learn how to properly distribute custom stuff because last I tried that everyone shat themselves with pink&black =P PS: Thank for all the feedback, I do appreciate it =D And thanks flasche for helping me with the textures~
Yeah.... No buttons.... That was the hardest choice to make - But I finally decided that buttons would turn it into slaughtered. While the enemy has the choice to rush down the bridge - it's a LONG brige with no option to build barracks / anything on top of it (it really is a dead-mans-ground). Also after compiling for 12hours it crashed so I'm just going to release a "fast" version in a few minutes. Probably should have done that in the first place (at least to test it).
You know, my_fat_monkey, you can always contact DrummerX or I if you want to test a release privately first on an actual server to make sure your package is in proper order. Just let us know. (This extends to any mapper needing a proper server test, for the record.)
yep, our server owners and the other mappers are really a godsend, they all are really helpful. you cant say thanks enough for that, so ill do it again. thanks guys ove:
Played this yesterday on Epic's server...we had good teams and calm comm's both sides, but this map played really nicely actually. I want to play it some more to see, but I think it turned out pretty well
i was calm? omg, i did something severly wrong anyway, the map lacks a rax spot close to the bridge on your start isle imo ...