2.24 ... ... ... 2.25

Discussion in 'General' started by CobaltBlue, Feb 18, 2010.

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  1. CobaltBlue

    CobaltBlue Member

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    --So the new dev team has decided to use a faster release cycle, and 2.24 has already been out for quite a long time. I'm wondering what other people think about pushing 2.25 out the door now with whatever it has that is working, and moving anything un-done in 2.25 back to 2.26.
     
  2. RKB53

    RKB53 Member

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    Burn the script manifest.
    Do not allow it to be released!
     
  3. Meliarion

    Meliarion Member

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    2.25 is supposed to be featured locked, that is the only changes to be made to it are bug fixes. So when all the bugs are fixed it should be released.
     
  4. REX

    REX Member

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    Could you show us a changes list ?

    Is it pure balance or what would this do ?
     
  5. -=]Kane[=-

    -=]Kane[=- Member

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    There are already new features in the code, and the main work is fixing the bugs i guess, so that would barely make any change ...
     
  6. -=SIP=-

    -=SIP=- Member

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    There is no official changelog. But here are some changes:
     
  7. Fooshi

    Fooshi For fuck's sake Fooshi

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    Yay for player no-block!
     
  8. RKB53

    RKB53 Member

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    No script manifest, DO NOT WANT.
     
  9. ScardyBob

    ScardyBob Member

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    Need sign:
    Do not feed the koala-troll
     
  10. RKB53

    RKB53 Member

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    Not trolling, Putting script manifest in will ruin the mod. We already have a small community and splitting it isn't going to make it bigger.
     
  11. Fooshi

    Fooshi For fuck's sake Fooshi

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    failpost

    delete plox
     
    Last edited: Feb 18, 2010
  12. Fooshi

    Fooshi For fuck's sake Fooshi

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    Kinda true, the mod is kinda splitted already
     
  13. Deadpool

    Deadpool SVETLANNNAAAAAA

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    player clipping will still push players apart right? like so you cant stack a whole squad behind one ammo box or something like that?

    and what about fixing unbuilt walls taking no damage? and rifleman dig in bug? i see no mention of those
     
    Last edited: Feb 18, 2010
  14. RKB53

    RKB53 Member

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    NO to script manifest burn that little piece of code
     
  15. REX

    REX Member

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    Now I can understand these things and the reasoning behind it.

    but new players are going to be so unbelievably confused. Even worse than they are now.

    this is very inconsistent and empires is already complex and has many balance changing thins that doesnt makes sense unless you know what is going on with squad/upgrades/research and so on that isn't graphically represented.

    New players already dont understand why the rifleman with 40 points seem imortal and rapes all. When the round ends and all go specs so it seems like it was 12 vs 22 and people has to explain it to them.
     
  16. PredatoR[HUN]

    PredatoR[HUN] Member

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    yes it will push them apart.
    I'm not sure about the bugs but I think they have been fixed.
     
  17. RKB53

    RKB53 Member

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    Exactly thats a good reason not to have script manifest, NO TO SCRIPT MANIFEST.
     
  18. Fryt

    Fryt Member

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    It may be little offtopic but when will 2.25 be released?
     
  19. RKB53

    RKB53 Member

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    In 2-3 weeks I heard, But none the less say no to script manifest. Support the removal of it and we may see a 2.26
     
  20. pickled_heretic

    pickled_heretic Member

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    You're a fucking retard. go hang yourself
     
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