1.06 Information

Discussion in 'News' started by Krenzo, May 27, 2006.

  1. Trid3nt

    Trid3nt Member

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    I would say go in a corner and die, but i would probably do the same kinda thing
     
  2. Humling

    Humling Member

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    Just registered to remind everyone that weekend is over cause maybe they just forgot to upload and AAAAAAAARGH I NEED MY FIX
     
  3. Puzzlemaker

    Puzzlemaker Member

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    I think they mean this weakend, as in, the next saterday, as in, 2 days from now.
     
  4. ^Dee^

    ^Dee^ Former Super Moderator

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    they mean when it's ready to go.

    I'm doubting this weekend either. I sure hope they aren't going to start doing that pish with every release now.
     
  5. Jimather

    Jimather Member

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    mad props to humling for a great avatar!!
     
  6. duke

    duke Former Developer (BE Creator)

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    It will be out when these weapons are done. We want to put the most effort possible into revamping them, and not simply push them out when they're "good enough". Right now they're at the game model/unwrap stage (high poly modelling completed and NF weapon redo's/fixes done). After this they get textured (doesn't take long, just baking, making sure they look good), then passing onto animators. By the end we'll be delivering hot new weapons with hot new animations :P
     
  7. =HELLION=

    =HELLION= Member

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    i've been playing on the stormed servers for a while, they are hosting my map and a lot of players are asking if it is going to be an official map . On|E also said they are going to be hosting it now.

    there is a few things that i would like to change after the next release regarding the brush tool that blocks comm's from building. but as of right now its about as playtested as can be...

    i am hearing a lot of good reviews..a few bad , mainly the lack of texturing [displacement brushs of this nature are not easyly textured and imo i think it looks good enough] and that its not easy to build ... i made this a tight placement map so that there would be no base spaming and that you cant just plop a base down inside or next to there base.. making for longer attack times and at least a rebuild and comeback time [wich has happend esp when i had thought it wasn't going to :rolleyes: ] right now im working on props slowly but im geting there ..
     
  8. Geogriffith

    Geogriffith Master Debater and Conflict Resolutionist

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    Piggybacking on Hellion's post: Can we get a copy of the new fgd?
     
  9. NohTrogs

    NohTrogs Member

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    It takes so long because of the blimps.. :p
     
  10. Krenzo

    Krenzo Administrator

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    I suppose, but the new entity won't work until the new version. I've mainly been working with aircraft while I wait for the new ironsight models as they have to be done eventually.
     
  11. =HELLION=

    =HELLION= Member

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    erm, is there anything my map is lacking to be "official"
     
  12. Krenzo

    Krenzo Administrator

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    I think it could use some better textures for the terrain.
     
  13. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Nah, I like it. Spares FPS too :p
     
  14. Muadib

    Muadib Member

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    I appreciate everything the modding team has done. You guys are doing a great job, keep up the good work on a great mod. That being said ;) is there any idea when to expect 1.06?
     
  15. Seraph

    Seraph Member

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    *cough*
     
  16. =HELLION=

    =HELLION= Member

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    <pulls hair out
     
  17. Krenzo

    Krenzo Administrator

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    Maybe get with R_yell. He seems to have made some good textures for his terrain.
     
  18. Trid3nt

    Trid3nt Member

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    It's the weekend! w0000000000t! *Is Happy*
     
  19. Petko

    Petko Member

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    :confused:
     
  20. =HELLION=

    =HELLION= Member

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    well as far as making a new texture , this is possable .. but many have just said there wasnt enough textures, as far as i see m_valley and slaughtered both have more textureing in them then the current stock maps. and id say both of those maps have the same ammount of textures minus props

    its got more textures then say badlands, or duststorm :D
     
    Last edited: Jun 10, 2006

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