Mainly escort, because it's really not fun. Why make it a valid and important tactic to spend time not fighting and waiting for a revive? It's...
There was a discussion some time ago about having APCs unpack to enable spawning in them, well this would be in the same vein, however I think you...
Seriously why does empires need a heavy chassis? Either remove mediums and scale heavies down, or remove heavies and scale mediums up. As it...
I did suggest some time ago that players on a team gain some form of currency from resourcing, which they could spend on a personal set of...
I was thinking earlier about the scout sabotage skill, the problem with it is that whenever you use it, you draw attention to yourself, because...
As you know, infantry really don't stand a chance against a tank unless there is a thick wall between them and it, unfortunately this also means...
Simple enough, it just makes armories more useful. As it stands people have to fill up ammo every time they spawn, which is simply tedious and...
One problem with balancing weapons at the moment is that the only factors worth taking into account are radius, damage, and possibly speed. Bio is...
I think there's a problem with heavies, they totally outclass the other tanks and there isn't really any point taking another tank once they're...
I was thinking about this earlier and I don't see the point in having engineers required to build a structure. Firstly, the commander places...
So I read the dev team weren't final on what the new scout primary would be, if anything, so I had a think and came up with something I like the...
Comm powers have been discussed before, but I think I have an idea of how to implement them without problems of them being overpowered, reasons...
Currently, empires uses a simple chassis mechanism whereby bigger chassis have more slots and more base health, at the expense of more cost and...
Don't know if it's been brought up before but I don't ever remember it. Just basically wondering why this isn't in, it would make smoke...
A few of these have been suggested before in one form or another, but I have a few specific combinations I think could accommodate all needs, and...
This is sort of part suggestion, but it's also a gameplay thing and there's no point suggesting it if it turns out that nobody else wants it in or...
I'm thinking ground control 2 here. [IMG] One of the cooler things about that game is that when you fire the artillery tanks, the shells...
Turn the armory into a anti-tank 'bunker'. Yeah yeah bunkers are bad but this is not the average bunker suggestion, I only called it a bunker...
No, it isn't a form of foreplay for air force pilots, it's a suggestion for when aircraft are implemented. To start out I'll explain a system...
I know this is probably right at the bottom of the todo list, but I think it's worth discussing nonetheless if only because I think it's one of...
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