Minecraft doesn't have Voxels, therefore Minecraft is a primitive game from the past. Ace of Spades is the tip of the future.
well that wasn't the intention of my post at all zeke, but i'd love for you to explain the difference between a voxel engine and polygon rendering
older but a bit more basic informative video: http://www.youtube.com/watch?v=Q-ATtrImCx4 new edition with more info: http://youtu.be/THaam5mwIR8?hd=1 edit: since aaaaaa50 said its the tip of the future and since the game is newly released i'll ASSUME ace of spades doesnt render voxels in some old fashioned way but more in the way of how unlimited detail does it. otherwise aaaaaa's statement is horribly horribly false. (i havnt looked into how exactly the engine ace of spades use work) edit2: urgh its using voxlap -.-'..... tip of the future my ass... it point in the direction of "the tip of the future" atleast. (unlimited detail)
It doesn't feel like "you just sniffed 400 permanent markers consecutively" in minecraft than in ace of spades, which makes it a better game.
I don't get it either. Though I use an Intel GPU so I may be used to horrible graphics in all of my games. Minimum settings on borderlands ftw
Because it messes with the pixels. Kind of annoying but I can live with it, I'd rather not have to though.
the look system is pretty awesome cause it sways like left and right and is pretty epic, but you can't look up and turn your head cause it always goes down, so it's hard to dig straight up and build your ass out of a hole.
So anyone remember this game? Someone should host a server and we could have a pug or a G-string vs dreamteam scrim on there. Seems like the same servers are still popular and everything, although people play gay maps instead of the awesome vietnam-esque ones from v 0.21 or whichever we first played.
Yeah that jungle map with big hills and caves is awesome but people seem to prefer long corridors without any blocks in the way