new server up

Discussion in 'Clans' started by SAUNDERS77, Jul 13, 2010.

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  1. communism

    communism poof

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    420 clan sux
    rite empty
     
  2. Iselore

    Iselore Member

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    High pings don't really affect the server but it really affects the player most. Empty explains it best. It think it only causes problems by the player teleporting about but imho that only happens at extreme pings. I never had anyone complain about me skipping or stuttering about though as I'm usually the highest which can be up to 400 in the main server. I don't think anyone will go higher than that so there is really no need for a ping kicker.

    If you notice carefully, the server lags because it's filling up, not due to laggers.
     
    Last edited: Jul 17, 2010
  3. SAUNDERS77

    SAUNDERS77 Member

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    What is ping?


    Ping is a program that sends a series of packets over a network or the Internet to a specific computer in order to generate a response from that computer. The other computer responds with an acknowledgment that it received the packets. Ping was created to verify whether a specific computer on a network or the Internet exists and is connected.

    Some have claimed that the word "ping" is actually an acronym for "Packet Internet (or Inter-Network) Groper", deliberately contrived to play on the fact that pinging with a computer is similar to what submariners do with sonar. Both the computer and the submarine's sonar send out a "ping", in the form of either a series of packets or a brief burst of sound. The ping "bounces" off the target and then returns to let you know the target is there.

    Ping is both a noun and a verb, e.g., "Ping that computer", or "the router didn't return a ping".

    Ping is built into almost every network-capable operating system. To ping a computer, go to a command prompt and enter ping , a space, and then the network or Internet address you wish to contact. For example, enter the following at a Windows XP command prompt:
    ping 66.218.71.198

    You should get a response similar to this:
    pinging 66.218.71.198 with 32 bytes of data: Reply from 66.218.71.198: bytes=32 time<1ms TTL=127 Reply from 66.218.71.198: bytes=32 time<1ms TTL=127 Reply from 66.218.71.198: bytes=32 time<1ms TTL=127 Reply from 66.218.71.198: bytes=32 time<1ms TTL=127 ping statistics for 66.218.71.198: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms

    Operating systems format their ping results differently. For example, following is what the result looks like from a Linux computer:
    ping 66.218.71.198 (66.218.71.198) 56(84) bytes of data. 64 bytes from 66.218.71.198: icmp_seq=1 ttl=254 time=0.644 ms 64 bytes from 66.218.71.198: icmp_seq=2 ttl=254 time=0.510 ms 64 bytes from 66.218.71.198: icmp_seq=3 ttl=254 time=0.584 ms 64 bytes from 66.218.71.198: icmp_seq=4 ttl=254 time=0.535 ms --- 66.218.71.198 PING statistics --- 4 packets transmitted, 4 received, 0% packet loss, time 3000ms rtt min/avg/max/mdev = 0.510/0.568/0.644/0.053 ms

    Regardless of the operating system, the results will show the IP address of the computer you're pinging, the round-trip time in milliseconds for each packet, the number of packets sent and received, and the number and percentage of how many packets got lost.
    Technical information

    Ping uses ICMP (Internet Control Message Protocol) packets. The packet from the origin computer is called an "ICMP_echo_request", and the response from the target is called an "ICMP_echo_reply". Each packet contains by default either 32 or 64 bytes of data and 8 bytes of protocol reader information, but ping can be configured at the command line to use different sized packets. You can access a list of switches and additional functions by invoking the help file for ping:

    * In Windows, at the command prompt, enter ping /? .

    * In Unix-based systems (e.g., Mac OS X and later, Linux, Solaris), at the command prompt, enter ping --help .

    This is document aopu in domain all.
    Last modified on March 31, 2010.
    Comments/Questions/Corrections
     
  4. RKB53

    RKB53 Member

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    Did you not read what empty posted?
     
  5. Empty

    Empty Member

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    Ping is a measure of how long it takes a clients packets to travel to and from the server.

    The ping program measures that length.
     
  6. Fooshi

    Fooshi For fuck's sake Fooshi

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    Saunders must be trying to save his ass from being flamed to death by the Emp community.

    Oh wait-
     
  7. Iselore

    Iselore Member

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    So saunders just explained that ping is not what causes his server to lag!
     
  8. RKB53

    RKB53 Member

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    :D:D:D:D:D:D:D:D:D:D
     
  9. communism

    communism poof

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    im 12 what is this
     
  10. Theowningone

    Theowningone Noone likes me :'(

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    This is document aopu in domain all.
     
  11. WalMartGreeter

    WalMartGreeter Member

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    /facepalm

    You are right, Empty. We'll adjust the threshold value to an extreme ping (~500ms) so it does not affect most European/Aussie players, but those that have crappy connections. We don't want to annoy players with a lagger teleporting around the map, but at the same time not alienate our friends across the pond. I apologize if any players were kicked with fair pings.
     
  12. Rehnquist

    Rehnquist Member

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    Well a bottom feeding clan like 420 doesn't exactly have a place to regress to, now does it?
     
  13. Trickster

    Trickster Retired Developer

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    Or just remove it.
     
  14. RKB53

    RKB53 Member

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    +1
    /filler
     
  15. WalMartGreeter

    WalMartGreeter Member

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    Yes, but players with high pings do in fact affect the gameplay. It sucks when a lagger is "dodging" all of a player's bullets. The threshold value just needs to be adjusted to a more appropriate number.
     
  16. Trickster

    Trickster Retired Developer

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    If someone has a really high ping, it doesn't matter, because they won't be able to hit shit either.
     
  17. Iselore

    Iselore Member

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    exactly. have you ever tried playing from the high pinger's pov?
     
  18. Grantrithor

    Grantrithor Member

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    It's funny how the people posting here seem to hate the idea of a new clan with more active players than the rest. Seriously, empires is like a small town, the new people who moved in receive the effects of both an iron curtain and the town's dislike falls on them. Happy expanding the empires player base by showing this hostility to a huge portion of it. It just increases our separatism if you all wish to hate us and our name.
     
  19. Trickster

    Trickster Retired Developer

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    We're saying that you're all retarded for having a high-ping kicker, and then trying to justify it by saying people with high pings crash servers.
     
  20. Omneh

    Omneh Member

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    Firstly, 420 is a fairly dumb name and it speaks volumes about its playerbase, so don't wonder why people hate it.

    Secondly, I'm fairly sure EPIC has more active players than you have players in your entire clan, and really only about a third to a half of EPIC play regularly now. Oh, and every one of those players is orders of magnitude better than even your best member.
     
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