Why don't we drop ammo/weaps again?

Discussion in 'General' started by jongscx, Jan 8, 2009.

  1. jongscx

    jongscx Member

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    I'm sure this has been covered somewhere, but why don't we drop ammo when our characters die? I've often wondered about this...
     
  2. Vessboy

    Vessboy Member

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    Brenodi rounds are metric.
     
  3. recon

    recon SM Support Dev

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    That sounds like a good idea. I wonder if having lots of ammo entities would cause lag. And what would happen if someone was reved?
     
  4. Emp_Recruit

    Emp_Recruit Member

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    NF uses imperial.

    Whole war was started due to a miss communication with a cake recipe.
     
  5. Tovarich Cookie

    Tovarich Cookie Member

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    hmmmm CAAAAKE... with half the amount of sugar.

    WTF!
     
  6. flounder

    flounder Member

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    DEVS COVER YOUR EYES! Seriously, don't give the devs anymore silly suggestions, otherwise they'll spend months implementing a buggy version of this rather than work on actual issues.
     
  7. recon

    recon SM Support Dev

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    Good thing I never submitted my recipe for a basic egg breakfast.
     
  8. KILLX

    KILLX Banned

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    No. They just sit there in tea parties laughing at the stupid suggestions this forum generates.
     
  9. GoodGame

    GoodGame Member

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    Darn I want to be a Scout with Hide and a heavy mg. They'll never know I'm there!
     
  10. Z100000M

    Z100000M Vithered Weteran

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    you realise that firing a weapon makes you visible right...

    /topic

    it may be something interesting but its not really like easy to code and stuff so i dont think someone will bother with this suggestion.
     
  11. jongscx

    jongscx Member

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    Yeah, it wasn't a suggestion; however, being able to pick up another class's weapons would be kinda fun, giving incentive for staying alive after killing someone...
     
  12. BumGravy

    BumGravy Member

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    Its bad for gameplay because it encourages lonewolfing. Why stay with your team and get ammo from engies if you can go rambo and pick ammo off all the dead bodies you leave in your wake?
     
  13. Omneh

    Omneh Member

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    Theowningone or someone said this would be relatively easy to code as an SM plugin.
     
  14. recon

    recon SM Support Dev

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    That would cause even more balance issues.

    I'm not sure if there's a way to tell if someone is within a radius of an entity, and you'd need that to tell if someone picked up the ammo so you could give it to them and destroy the entity.
     
  15. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Yeah, I too always suicide after killing someone to keep the tickets balanced :rolleyes:
     
  16. Emp_Recruit

    Emp_Recruit Member

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    I would spawn as rifle kill myself spawn as engy pick up rifle and say FTW!
     
  17. recon

    recon SM Support Dev

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    Looks like I was right LOL.
     

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