This test is long overdue. The last test, almost a month ago, was cancelled because a game-breaking bug was found quite quickly - we've fixed that now, but in the interim none of the developers have had the time to test, release and patch, and so I'm sorry to say we haven't been able to make any progress in releasing 2.9.0. Now that the bugs we've found are fixed, we want to rehost the gameplay test - the intention being to find more than just bugs, but any problems with the re-added concussion grenades, or the redone repairing mechanics. See the changelog thread for all the changes. Please post here if you can make it; we hope to do three rounds. First a warmup on district402, when we have 16 players and both commanders we'll switch to cyclopean. Post your map suggestions for the next rounds. I'm looking for commanders - in order to properly test the effects of the changed mechanics, we need to try for a fair game. Post here if you can command a game tomorrow night. All going well, we will release 2.9.0 next weekend.