Wall Upgrades

Discussion in 'Feedback' started by Trid3nt, May 20, 2006.

  1. Trid3nt

    Trid3nt Member

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    Random? + A Ramp is a poor man's gate, or Ramps are poor men's gates
     
  2. Wertbarg

    Wertbarg Member

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    climbable walls/towers and a openable gate is all I ask for. (crenalations on the walls would be nice.)
     
  3. Wertbarg

    Wertbarg Member

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    BTW, where did the Idea of a ramp come from? I know I used to use vehicle factories as one-way gates and repair stations as two way ones, but I don't think thats what was being said, Is there somthing I'm missing out on?
     
  4. jambo

    jambo Member

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    nope , i think were all confused
     
  5. Trid3nt

    Trid3nt Member

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    Basicly, I think it would be better to vary the types of wall in the game. (in short)
     
  6. jambo

    jambo Member

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    like eg, anti tank ditches - low down sandbag walls - then the normal walls
     
  7. OutlawFurey

    OutlawFurey Member

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    Let's simplify this here people, we're getting way too off from what the game concept is. Sure, some of this stuff sounds cool, but you have to think of how it fits into the game's universe.

    I like the idea of upgrading walls, and making walls stronger or a diffrent style would be interesting. Doesn't do anything about arty but slows down the tank rush.

    Makes more sense than sheilds though, I can't see them fitting in this game's universe.
     
  8. Trid3nt

    Trid3nt Member

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    the shields would be arty proof
     
  9. Sheepe

    Sheepe Member

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    Maybe wall ramparts, so that it could be possible to stand atop them easily and shoot at that damn engie on the otherside...

    -Sheepe
     
  10. Trid3nt

    Trid3nt Member

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    Just had the best idea ever - bungee pits
     
  11. Sheepe

    Sheepe Member

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    those are punji spikes. not bungee pits... no halo down there... orrrr maybe.....

    -Sheepe
     
  12. Trid3nt

    Trid3nt Member

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    whatever, still cool
     

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