VF Doors

Discussion in 'Feedback' started by Sheepe, Sep 19, 2009.

  1. Nickierv

    Nickierv Member

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    A nuttey idea, 30 seconds after the VF is locked, everyone inside it is teliported into battle.
    Solves the problem of people camping the VF but code may be a problem.
     
  2. Aquillion

    Aquillion Member

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    Sort of. But they're also invulnerable (being protected by the building) until the VF is destroyed, and both VFs are so big that you can't really wall around the whole thing, so the comm can escape as soon as the building is destroyed and the black shell vanishes. It's not like driving your CV into the dam on mvalley, where infantry can easily follow you in and kill you (or tank weapons can be fired into the gaps) while you have no room to maneuver.

    Although the whole idea is irredeemably silly in any case.
     
    Last edited: Sep 26, 2009
  3. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    That means it must be done if only for the lolz.
     
  4. TheAmethystDuke

    TheAmethystDuke Member

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    Build VF, drive the comm in, lock the vf, open console, type kill.

    Altough that may be considered griefing...
     
  5. beatandgo

    beatandgo Member

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    Looooooop Hole Strategy :P
     
  6. LordDz

    LordDz Capitan Rainbow Flowers

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    Or do like me.
    Build VF, drive the comm in, lock the vf, get disconnect. Rage. Connect. Join other team. !teamswitch @me. Rage. :)
     
  7. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    well there should obviously be a side entrance that opens up when the com isn't in his tank.
     

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