Train systems

Discussion in 'Feedback' started by urethra franklin, Aug 25, 2013.

  1. urethra franklin

    urethra franklin Member

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    Instead of relying on vehicles and forward raxes I think it would be cool to have com-buildable train tracks, where all you do is place two 125$ res station buildings and place 5$ track sections between them (which do not have to be built by engineers) and then a train vehicle would appear on the tracks, and you can buy more trains in the station for 400-700 (depending on how you arm it.) These trains would be heavily armored and could have capabilities of carrying pretty large weapons, but are limited to where they have tracks.
     
  2. BigTeef

    BigTeef Bootleg Headshot master

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    This sounds cool

    but no

    no

    frankin
    jus- no

    frankilin stahp it

    no frank

    staahp
     
  3. Trickster

    Trickster Retired Developer

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    I too always felt that OpenTTD and Empires needed to be combined.
     
  4. BigTeef

    BigTeef Bootleg Headshot master

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    Why do I feel the only reason you said that was to piss on me.
     
  5. ImSpartacus

    ImSpartacus nerf spec plz

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    Can you get 3phase trains?
     
  6. urethra franklin

    urethra franklin Member

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    Yes, trains would most likely share research with other vehicles.

    To expand on my shitpost suggestion, there would be three varieties of trains: Defensive weapon trains, which could be heavily armed (about equivalent to the factions heavy tank, but with 8 plates of max armor), Supply trains, which resupply any tank within a significant radius of them (can get a 2slot mg and a 1 slot cannon/ml, 3 plates of armor), and personnel trains (apc on rails, can get ugl/3slot mg, 4 plates of armor).
     
  7. Lazybum

    Lazybum :D Staff Member Moderator

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    I kinda think this is neat, maybe make it so you can build the rails up off the ground and make some loops and stuff. In short, I want roller coasters.
     
  8. ImSpartacus

    ImSpartacus nerf spec plz

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    What about trains that aren't required to move only on tracks?
     
  9. urethra franklin

    urethra franklin Member

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    Quit trying to derail the thread.
     
  10. ImSpartacus

    ImSpartacus nerf spec plz

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    This is less about thread derailing and more about train derailing.

    We could have some trains that are good at being on rails. Some that can do both and some that are best when they are freely moving off the rails.

    I'm still not sure what could move something train-sized across open ground, but it'll come to me soon.
     
  11. Trickster

    Trickster Retired Developer

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    I have absolutely no idea how that's related to you.
     
  12. Sitka

    Sitka Member

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    [​IMG]
    Not simcity.
    This or no.
     
    Last edited: Aug 26, 2013
  13. Sgt.Security

    Sgt.Security Member

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    Last edited: Aug 26, 2013
  14. Z100000M

    Z100000M Vithered Weteran

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    Har Har.

    Also, there is nothing to derail in here to begin with.
     
  15. Sitka

    Sitka Member

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    6railchars
     
  16. BigTeef

    BigTeef Bootleg Headshot master

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    If I suggest my dick for empires.
    How many of you would support it?
     
  17. ImSpartacus

    ImSpartacus nerf spec plz

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    I'm sure the community would hold it up.
     
  18. Sgt.Security

    Sgt.Security Member

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    Cut it off, hand it to Trickster. Then we'll talk.
     
  19. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Dickster needs more dicks?
     
  20. Señor_Awesome

    Señor_Awesome Member

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    f+space+d
     

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