TEST #9 BUGTEST Feedback

Discussion in 'Archive' started by Reznov, Feb 8, 2012.

  1. bitchslap

    bitchslap Member

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    recall something else,

    vgui in class selection or skill selection, think it's skill select...the accept and cancel buttons serve no function and are unattached.
    (ie: they dont work or highlight.)
     
  2. Reznov

    Reznov Member

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    I don't think they ever have been used at all. You just click on the skill you want and the window closes automaticly. And if you didn't want a skill you would just click on the X an the top-right corner.

    Maybe removing the Accept/Cancel buttons is a good idea?
     
  3. bitchslap

    bitchslap Member

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    ya, its very possible....lol

    remove them then. there is no point to em.
     
  4. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Did anyone test for zombie tanks... I will soo use that shit against you if its in there.

    YOU CAN'T KILL ME!!!
     
  5. Quetzalcoatl

    Quetzalcoatl Member

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    Regarding 9mine-fx Bug:

    I don't remember the wording exactly, but I believe Jephir said something about it being unfixable? Just wanted to ask what you have found to be the problem so far. Have the Mine-Explosions been touched like for instance the Mortar-Explosions?
     
  6. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    After doing some testing on a server it looks like mine explosions are only hidden to the player that dropped the mines. Maybe there is code somewhere that is hiding the explosion but I haven't been able to find it.
     
  7. Quetzalcoatl

    Quetzalcoatl Member

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    It's pretty odd since, as you said, only the explosions due to placing the ninth mine caused by X are not visible to X, whereas those from X caused by normal triggering and the Nine-Mines of Y are perfectly visible to X.

    As I'm not awear of how the overplaced mines are "exploded" codewise, I don't really know what to conclude of this. I assume mines are handled client-wise, since other peoples 9mines are shown properly to X, whereas Y doesn't see his own 9mine but the one of X. One possible problem therfore could arise from some linkage/relationship error, a broken or misleading line of code which in consequence doesn't fetch the specified fx.

    Don't really know if those preposterous lines above help you in any way, since I don't even know nearly anything about coding ;) Anyways...
     

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