couldn't you test that quite quickly with a bit of a no clip command for the commander? trying it would mean running with cheats on but it could see whether it caused any problems for the comm? or am i guessing wrongly on how the comm mode is done?
I was playing this yesterday, when I noticed the minimap wasn't lining up right horizontally. It wasn't like that when I sent it off to you, Grizzly! Did you forget that the minimap script file I gave you was named something else? This is what is in the file: Code: //the top left corner of the image which equals the top left corner of the map coordinate below "min_image_x" "0" "min_image_y" "0" //the bottom right corner of the image which equals the bottom right corner of the map coordinate below "max_image_x" "1024" "max_image_y" "1024" This is what should be in the file: Code: //the top left corner of the image which equals the top left corner of the map coordinate below "min_image_x" "117" "min_image_y" "0" //the bottom right corner of the image which equals the bottom right corner of the map coordinate below "max_image_x" "906" "max_image_y" "1024"
oh, good.... i was confused when i was off the map. Other than that, I will say that it is an AWESOME map, well worth all that time Grizzly put into it. (How long has he been working on it? Since 1.05? Longer?) I especially like the rooftop access... a scout or maybe a grenadier would wreck havok up there.