Steamworks and Achievements

Discussion in 'Dev Blogs' started by Empires Dev Blog, Sep 1, 2009.

  1. blizzerd

    blizzerd Member

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    what about making acceavements only for commander?

    like, researched duapc's and won the game on a qualified server
     
  2. Reef

    Reef Member

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    s/qualified server/server with more than 30 players on it/
     
  3. blizzerd

    blizzerd Member

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    what about bots?
    lets define a qualified server

    needs to have players playing the game?

    needs to be up for a while?

    i dunno, help me out here
     
  4. @@@@Marcin@@@@

    @@@@Marcin@@@@ Developer

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    It's easy to detect if a server has bots or not.
     
  5. KamakazieWatermelon

    KamakazieWatermelon Banned

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    achievenment: "I'm Not Dead Yet!"-Kill 5 people while having 10 health or less
     
  6. @@@@Marcin@@@@

    @@@@Marcin@@@@ Developer

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    That's shit easy to do in a tank
     
  7. Jessiah

    Jessiah Member

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    Fixed.
     
  8. Demented

    Demented Member

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    Level 3 turret on crossroads. Or mines.

    Nyah nyah. =P
     
  9. Kane

    Kane Member

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    Fixed.
     
  10. Headshotmaster

    Headshotmaster Member

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    Achievements needs to be non-intrusive to gameplay, and they shouldn't cause people to whore them.

    I've said my peace
     
  11. Tovarich Cookie

    Tovarich Cookie Member

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    for once i agree with HSM.
     
  12. Ikalx

    Ikalx Member

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    I thought this thread was a joke...I don't know what's good about achievements really - you are awarded for playing games...in an attempt to make you addicted and waste your life?

    Games should be played for fun and competition, both, not either or. This achievement crap is something that really sticks in my craw...something to distract children like a shiny bauble away from the actual life that they should be living.

    Guess i'm just an oldskool ranter.
     
  13. blizzerd

    blizzerd Member

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    what about acceavements that only stay for like... 1 week

    something where you can read the players playstyle from, people wont really grind them because its reset every so often, but the goals should be pretty easy acceaveable in 1 week with normal play 1 or 2 hours a day
     
  14. Sheepe

    Sheepe Member

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    Which gives them what point? Achievements are made to be Achieved, not reset and discarded. They are bragging point and ego boosters. Nothing more or less.
     
  15. blizzerd

    blizzerd Member

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    then i dont like them in empiresmod :(
     
  16. Maxaxle

    Maxaxle Member

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    My opinion...


    At most: A rank w/achievements; small stripes/stars/etc. to show rank on player skin.

    At least: Some sort of achievements that require ridiculous circumstances (such as being killed 10 times by mines when you have Mine Detection, or drowning/destroying the CV within 2 minutes of a match starting. The first one would be called Mine Detector Ignorer, and the second one would be called Griefer.)
     
  17. Jessiah

    Jessiah Member

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    Something I think would be interesting to do, but require a lot of commitment from the community (yes, I lifted this from Halo 3: ODST), tie achievement unlocks to some audio clips. Get some community voice actors to roleplay soldiers explaining the lead-up to the war and/or some awesome combat scenarios like an airdrop with lots of squad chatter and shit. Make a short story out of them, make them unlock with achievements (add a menu entry to access them later).
     
  18. Maxaxle

    Maxaxle Member

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    Could be interesting. You've got my vote.
     
  19. Sheepe

    Sheepe Member

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    Singleplayer, huzzah?
     
  20. LordDz

    LordDz Capitan Rainbow Flowers

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    Reward: Ban.
     

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