Steamworks and Achievements I've thought on stuff like Steamworks and Achievements. We will probably only release 2.3 on Steam, but it will use all kind of Steamworks stuff: Achievements, Stats, Leaderboards. Hmm. This reminds me, I need to recreate the depot, Marek is too lazy to do that. David "KaneTW" Kraeutmann Source
How many achievements do there need to be, or can you just add them as time goes by? Maybe it was Xbox live that had a limit or requirement of the number of achievements.
"Fail" "Attempt to ninemine" Only a small number of players will get the achievement since the rest won't know how :D
They were just proof of concept. Garry said himself it was hard to decide on achievements since gmod has no goals and he can't hook stuff into certain addons.
FLeet command as be commander, construct at least 6 heavies with abs ~~~ path to fail finish researching nukes after your cv is dead ~~~ not a duck drive your tank into water ~~~ Boomer kill 3 people in a row with an rpg yea, i know 3 of them are references to other games and one is an empires inside-joke edit: (joke ones) "how to become a turrent??" get stuck in a friendly mg ~~~ "i wanted the best, worked out as always.." get stuck in a person you revved and get killed ~~~~ Moneyhouse-build 5 refinerys People factory- build 4 barracks JeepCannon- build 3 VF's Ammos to the people - build 5 armories Bren-lin wall- build 10 full sections of walls Great Wall of Jekotia- build 100 full sections of walls Roentgen- deploy 10 cameras
Outside references are boring, inside references for the win. If I had a dollar for every "boomer" "reference" I'd have over 9000 dollars.
Lets save the "Not a Duck" reference for people who die while in an aircraft, but die from being under water.
Speed Bumps OR Ten Points!!-Run over 10 people Ima Firin Mah Lazor-kill 25 enemies with plasma Wall HAXX!!-Wall in a cv thats all i got