Approve - -Ability to switch weapon group with mouse wheel. -Player names appear on corpses -Green or yellow colour for Engineers with Revive on minimap -when dead, friendly Engineers with Revive have a green revive icon above their head. -Instant Heal removes bio damage -Health crates don't give health in Sudden Death. -8 Achievements -Single commander attack orders reimplemented -Attack orders now expire depending on the position of the targeted unit. -Fixed buggy cancellation of attack orders on infantry -emp_sv_commander_freeze_time now requires cheats to be enabled. -Added version number to menu screen -Changed spawn point not selected message to automatically selecting spawn point. -Adjusted automatic spawn point selection so that teams will always spawn either closest or furthest away from each other. (very nice) -Drawable tactical minimap. Still quite rough, but it should work. -Research Overview panel. Still rough, but it should work. Disapprove - -Diminishing returns on Refineries. (Unless in sudden death) -Camouflage disabled. Willing to try - -Players can't be revived in Sudden Death. -Players are moved to Spectator when dying in Sudden Death. -the green crosshair when pointing at friendlies should extend across further distances -Attack orders targeting infantry now show delayed positions. -Autospotting by buildings modified to spot only after an enemy unit attacks the building. -Attack orders on entities now have a delay before they are cancelled if the ordered unit goes out of range. I left out some fixes. I say 95% succes. However, thats a big 5% of no success. My feedback has been fed.