[SM Plugin] Squad Control

Discussion in 'Coding' started by Mikleo, Apr 5, 2017.

  1. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    What can I say, I'm a real talker. Admittedly, most banter happens over voice chat, but still.
     
  2. Xyaminou

    Xyaminou Member

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    Just make it so it's any teamchat message that does the (commander) thing.
     
  3. Mikleo

    Mikleo Member

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    0.71
    /move @[squad] [coordinates] for commanders before round started. Players switching between squads should pick up the these type of orders for the squad they joined. @all can also be used.
    Commander objectives.
    Squad chat sound louder and also plays with a squad lead vote.
    Commanders now by default get the comm chat sound and message when using team chat. You can put a space before your message to bypass.
     
    Last edited: Jun 24, 2017
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  4. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    is it possible to give admins the ability to set squadlead?
     
  5. Mikleo

    Mikleo Member

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    I did consider it briefly but I decided the mechanic could and would be abused. I don't see why admins should get any special privileges to control squad leaders which would give them advantages over teams without admins and advantages against regular players. I just see really bad things happening if that feature was ever implemented and I don't want to be responsible for that.
     
  6. Mikleo

    Mikleo Member

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    It now tells you who promoted you in the squad leader alert.
    Objective text shows closer to the middle of screen at start to make it more noticeable, then moves back to top(d.d.d's suggestion)
     
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