Show off your building placement!

Discussion in 'Game Play' started by ImSpartacus, May 18, 2013.

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What's the worst map for building placement?

  1. Palm Bay

    31.6%
  2. Streets of Fire

    36.8%
  3. Cod

    15.8%
  4. Research

    15.8%
  5. Other

    47.4%
Multiple votes are allowed.
  1. Trickster

    Trickster Retired Developer

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    I don't have a screenshot of it, but my other favourite tactic in sudden death (on an open map) is to spend at least 4000 resources on VFs, if not more. Then I spam them everywhere facing off the edge of the map and either hide in one with radar stealth, or don't even bother hiding in one at all and just park at the other side of the map on my own. I can't even begin to try and work out how many times this has worked.
     
  2. Grantrithor

    Grantrithor Member

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    Lots of MLs, thousands of MLs, just to watch all of them fire off in succession, like a fire-by-file linebattle tactic is going on. MLs everywhere, never enough MLs.

    Please more MLs.

    I remember when Deadpool hosted a pug on slaughtered and it lasted 2 hours as well.

    Wanted to stab my face with styrofoam cups after that.
     
    Last edited: May 21, 2013
  3. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    You can't take an hour and a half on trench warfare in Empires yet you crawl on your bellies for hours on end in DayZ:p
     
  4. LordDz_2

    LordDz_2 Strange things happens here

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    Zeke managed to get an apc through the s-bend, chased their com, he died.
     
  5. Ikalx

    Ikalx Member

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    Is 2 hours a long time now? Used to be that's when the match was just beginning, lol.
     
  6. w00kie

    w00kie Mustachioed Mexican

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  7. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    I'm all for it, Empires isn't just about rushing to heavies and 3-phase :rolleyes:
     
  8. ImSpartacus

    ImSpartacus nerf spec plz

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    I wish we could play a game with just superlights and UGL. That would be so win.
     
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I wish we could have a few rounds with T2 lights.
     
  10. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    One of the best games I've ever played was a 4-hour match on slaughtered. It was a complete war zone. There was a constant tug-of-war tank battle at S-bend. One team would rush, get pushed back, retreat, and push forward again. Artillery and mortar shells were falling everywhere, and we had dedicated players to repair the base damage and keep the VFs and refs up. The bridge was an impenetrable fortress on both sides, I'm pretty sure the other commander and I had spent our entire wall quota on barricading that area.

    In the end, our team won, which I think was due to attrition. We had better artillery drivers and kept the enemy refs down longer than ours. Our tank push at S-bend gained momentum and we pushed up to NF's 3rd ref. Even at that point, they never gave up, and it still took a good 30 minutes or so to finally finish them off.

    But yeah, I love chokepoint maps. Having a dedicated front line with dozens of players battling it out is one of my favourite experiences in Empires.
     
  11. Trickster

    Trickster Retired Developer

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    Chokepoint maps are fantastic in pub games. They allow you to get teamwork that you probably wouldn't manage to get in a more open map, because just how much simpler things are. When they're playing alongside eachother and they can keep track of what's actually going on, the regular pub players tend to get a lot more "into" it. It's the teamwork that makes the round great, and it's one of the few situations you really get your full team cooperating in a pub server.

    But with vets that's usually not a problem, or it shouldn't be. When you know you can get just as good teamwork on a nice open map with room for some advanced tactics, it kind of takes the shine off that grind, becaus eyou know you could be doing better things.
     
  12. [lodw]keef

    [lodw]keef Hobbit

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    [​IMG]

    [​IMG]

    done with starting rax
     
  13. flasche

    flasche Member Staff Member Moderator

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    wtf is with the CV (i assume it is) in the last picture?
     
  14. ImSpartacus

    ImSpartacus nerf spec plz

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    Fucking win. I ain't even mad.
     
  15. Sgt.Security

    Sgt.Security Member

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    Custom models, I think.
     
  16. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    It looks like a huge quad bike - except it has 8 wheels. Octa bike?
     
  17. [lodw]keef

    [lodw]keef Hobbit

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    oh ya that, I tried to compile the new CV model to test out camo textures, there were some....uh....complications.
     
  18. ImSpartacus

    ImSpartacus nerf spec plz

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    I love how everyone assumes it was intentional.
     
  19. A-z-K

    A-z-K Member

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    Yo Dawg, when can we expect pimp my CV mode to be rolled out?
     
  20. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I would rather see "turn my CV into a bunker" mode.
     

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