[Release] emp_valley

Discussion in 'Mapping' started by Starcitsura, Feb 16, 2008.

  1. Starcitsura

    Starcitsura Member

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    This is my first release for empires, its a rather small map, that is also rather linear. But should provide for some interesting game play on smaller servers.
    Because of the tight space, resources are limited. So... spend wisely.

    The map is a narrow valley or canyon, with a lake on each end. Each faction starts at either end. Between the lakes is a snaky river. You won't want to park in the river... as it is rather deep, but is narrow and shallow enough that you can cross if your quick. There are also 3 bridges that can be built at strategic points along the river to make crossing "safer."

    The river and small thickets of tree's should provide some cover for infantry, but if you are caught in the open... we will draft a letter for your mother.

    Download Now! (5256 k)
     

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    Last edited: Feb 16, 2008
  2. Lala

    Lala Member

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    i put this map on one of my server and try this map out.....NOW... :)

    Edit: its a funny map! :) short but funny. :)
     
    Last edited: Feb 16, 2008
  3. Trid3nt

    Trid3nt Member

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    From what I see in the image, could use a couple of rocks round the edges, to give it more feel. Also, is there any variation in height of the ground, such as craters or hills?
     
  4. Private Sandbag

    Private Sandbag Member

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    that looks great, i like the water.

    we already have emp_mvalley, so you might need a new name.
     
  5. -Mayama-

    -Mayama- MANLY MAN BITCH

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    more pictures plz
     
  6. Zehtuka

    Zehtuka Member

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    Nice first map, could be a bit larger but that water looks great


    -edit-

    Maybe put the trees a bit more natural?
     
  7. Starcitsura

    Starcitsura Member

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    Yeah, rocks probably would have been a good idea. There isn't a whole lot of variation, other then the river bed, its pretty flat.

    I thought about that, but I shrugged it off as I figured my first release wouldn't make it very far anyways ;) I wanted to call it canyon... but that is already very much taken.

    I was originally working on a huge map, but its been a long time since I have done any level design and I wanted to get something that was quick and simple. This only took me two half days to complete.

    I would have more pictures, but that pic pretty much says it all lol. Its a Z shaped canyon, with a "water hazard" that carves the canyon floor up into 4 different sections.

    I'm going to start work on another map now, either something thats duststorm-esk, or something based off the C&C:RA "Ridge War"
     
  8. -Mayama-

    -Mayama- MANLY MAN BITCH

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    For a first map its good. I liked it. The river gives the infantry a edge over
    the tanks.

    Btw was propose that you can drive through the river with a lt?
     
  9. Metalhead

    Metalhead Member

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    If played the map today.
    I like it, but it is a bit too green in my opinion and you shouldn't be able to cross the river without building the bridges.
     
  10. Starcitsura

    Starcitsura Member

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    You can cross the river with basically any vehicle, up to about 7 or 8 times, then you run out of HP and your vehicle blows up. I figured this was acceptable, as you would only attempt a crossing if the way ahead was clear, if your in a fire fight, you would be taking hits on your armour, and chances of not making a perfect crossing are much lower. Plus its lots of fun to jump the river esp with phase 3, esp in a heavy.
     
  11. -Mayama-

    -Mayama- MANLY MAN BITCH

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    ive crossed it during firefight to disturb my enemy its funny ^^
     
  12. FN198

    FN198 Member

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    I want this on 2.28 servers.
     
  13. Trickster

    Trickster Retired Developer

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    It's on, but I hate it, and I'm probably going to remove it. It's the worst map ever.
     
  14. complete_

    complete_ lamer

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    fastestmap anyone?
    thetrenches anyone?
     
  15. FN198

    FN198 Member

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    I want to thank VIPER for letting people play this map on their server. With the reversion to a 200res rax and the weapons of 2.28 this map is very, very playable. Even with a teams of 8-9 people this map is intense and not without satisfaction. Everyone who played enjoyed it, though people who thought that it needed secret pathways or to be a little larger didn't get the map concept . This map teaches how to use walls and how to work together with vehicles to gain ground under heavy fire. I think that this is the best map for new players to play as it shows them the true value of each weapon in a good way.

    snipers dont kill as much as riflemen do
    mortars are useful for hitting targets behind cover
    you need cameras to defend cluttered positions from flanking
    turrets go well in trees
    res is very important
    reviving teammates is crucial
    etc

    my point is that this map teaches these things more effectively than others.
     
  16. Metal Smith

    Metal Smith Member

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    this is the linear clusterfuck right?
     
  17. complete_

    complete_ lamer

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    with the removal of targets you can also go through the water to their base. so theres your secret passage
     
  18. FN198

    FN198 Member

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    good point. i just realized how that scout snuck through. hide-swim
     
  19. flasche

    flasche Member Staff Member Moderator

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    also ER-arty -> stay at home, kill enemy base :3
     
  20. Empty

    Empty Member

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    This is all well and good except I haven't seen Starci in like 3 years.
     

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