Which is why I like the idea. It changes stratagy. Suddenly, you have to defend the knowledge of your position. I think this would work well on a large map with confined spaces, or else: *walks 3 minutes from spawn around mountain* "Yeah, they're a couple of miles over there" I was thinking aircraft would ruin hiding, but I assume they would take too much research and resources to be affective right away.
We need mirage tanks D: Infantry: "Hey I thought this forest was more back there a few minutes ago " Mirage tanks: "lol"
Oh, a new type of armour "Stealth Armor", as weak as standard, maybe weaker, but gives a stealth effect (though still somewhat visible, as light would bounce off of it), and makes the cannon barrel visible after shooting, showing red through the stealth or something. It would be perfect for hiding spawn APCs near an enemy's base.
well, maybe it could be a scout skill or something. That would fit with the game. I think it might be a bit crazy to start talking about gap generators or radar jammers. The mirage tank would be cool though, I always felt that they lost their value fighting the AI.