New Nf Radar

Discussion in 'Art' started by siro, Apr 5, 2009.

  1. Vessboy

    Vessboy Member

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    thats really sweet.
     
  2. DrummerX

    DrummerX Empires Tyrant

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    Wow, Dude that acutally looks really good, Detail that up and get it textured, i'm sure the devs would like to use that, make sure that isn't any taller than the current radar.
     
  3. blizzerd

    blizzerd Member

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    Theres a lot of spice in your modeling, keep up the good work and you might become good

    (don't take my words too lightly, i am serious here)
     
  4. theotherjms

    theotherjms Developer

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    Gotta agree, that looks pretty good.
    Why are all the edges on that pipe thing disconnected?
     
  5. Coffeeburrito

    Coffeeburrito Coder

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    Not too shabby.

    I'm not sure if you wanted to get this in game, but if you were, general dev consensus is that it looks too tall. I personally liked it best before you added a tower.
     
  6. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    By dual dishes I meant that there would be two radar dishes facing backsides to each other so it wouldn't take that long to refresh a target if you made that top thing rotate.

    And true it is quite tall. Maybe scrap the tower and enlarge the building a bit and slam the radar on top of it?
     
  7. Vessboy

    Vessboy Member

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    reduce the width of the tower to 75%. Lets keep it the same hight.
     
  8. Jonat

    Jonat Member

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    make the tower slightly taller than the "shack", ignore this lot above me. :P
     
  9. blizzerd

    blizzerd Member

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    make 5 quick versions trying different heights and sizes, post pics, read feedback THEN go actually make big changes about it
     
  10. Trickster

    Trickster Retired Developer

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    After what CoffeeBurrito said...why would he do this?

    Also, I preferred the 2nd one. It looks too much like an armoury with a tower now.
     
  11. Jonat

    Jonat Member

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    I preffered the dome myself, but the radar is nice.

    Isn't the NF Armoury getting redesigned anyway?
     
  12. -=SIP=-

    -=SIP=- Member

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    If the NF radar will be much higher than the BE radar, then there must be something to balance it.
    So maybe add a ladder. Or make the tower noclip (don't know if this is possible).

    And the NF armory is good as it is. You have to be polite, when entering or leaving. This is normally no problem and even adds a little bit to teamwork.
     
  13. Jonat

    Jonat Member

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    Maybe uses smaller floorspace or costs slightly less? The ladder idea is nifty but sounds like a scout camping spot.
     
  14. siro

    siro Member

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    I dont belive its possible to add a ladder and noclip would be possible but not realistic. I'll make 2 versions with and without the tower, i like both and cant decide which one to choose. I cant register on XSI forum, so i can't download the ValveSource Addon for XSI. Somebody can help and send me the Addon ?
     
  15. -=SIP=-

    -=SIP=- Member

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    Just an idea (maybe not practicable):

    Make a flexible tower.
    Tower down=Small radar range
    Tower up=Large radar range
     
  16. DrummerX

    DrummerX Empires Tyrant

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    Why? Requires to much work to implement.
     
  17. siro

    siro Member

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    Texturing is harder than expected and will take a while. I tried to compile the smd, but the model had no textures in game at all. Do somebody have experience in compiling models for empires ?
     
  18. DrummerX

    DrummerX Empires Tyrant

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    PwndYoAss has quite a bit experience in that, i'm sure he'd be willing to help ya out
     
  19. Chris0132'

    Chris0132' Developer

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    The valve wiki documentation is simple enough, mine worked first time.
     
  20. Cyber-Kun

    Cyber-Kun Member

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    Be silent.
    Like you know how to model.

    Let the new modeler have a chance to understand what he is doing before you help him.
     

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