New NF barrack Concept (fun projects inspiration)

Discussion in 'Art' started by TheLiberalElitist, Oct 21, 2010.

  1. TheLiberalElitist

    TheLiberalElitist Member

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    Yea the railing should be removed, but half of the bottom of the barracks will be underground, and collision should resolve issues with people trying to get into the crawl spaces.
     
  2. ImSpartacus

    ImSpartacus nerf spec plz

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    And we also need to make sure the BE CV won't be able to drive on top of this rax. The only reason Empires is remotely balanced is because only the NF CV can perch on a hostile rax. We're dealing with powerful forces here.
     
  3. Z100000M

    Z100000M Vithered Weteran

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    Who the fuck cares about cvs.
    Poeople being able to prone on top of be rax while getting good fov is what makes it unbalanced.
     
  4. FN198

    FN198 Member

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    somewhat unrelated but....

    you can do the same thing with nf armories and walls for cheaper than 150 res. just another example of the extremely complex nf/be balance in empiresmod.
     
  5. DarkHorizon

    DarkHorizon Member

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    HUH HELLO THE NF RAX IS TOO BIG THATS THE POINT????? It does not seem much smaller then the BE rax. The "issue" is your model is not retarded enough for the universe of empiresmod.
     
  6. DarkHorizon

    DarkHorizon Member

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    Who gives a shit about a scout sitting on top an armoury and sappin it???
     
  7. LordDz_2

    LordDz_2 Strange things happens here

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    The fuck man, you're replying to a three year old post. From a user that doesn't post on the forum anymore. Chill down.
     
  8. TheLiberalElitist

    TheLiberalElitist Member

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    I don't think the doorways should be widened, they are bid enough, also command vehicles driving on top of a rax is amusing, but doing the same thing for NF's rax would be dumb.
     
  9. bitchslap

    bitchslap Member

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    okay, try these ideas and screenshot/post it.

    BE rax is longer than it is wider. SO for different and unique-ish try

    RESHAPE/RESIZE (basically rethink the model layout)
    --------------------

    A SQUARE (or nearly square)

    or

    MOVE THE DOOR to the LONG SIDE of the rax. At least then you have space for your interesting ramp/railing idea....

    makey sensey?


    EDIT:

    EVEN BETTER, I did the thinking for you. This would work nicely in a NF Look (circular, slapped together whatever, think cheap rebels)

    [​IMG]

    for those with limited neural activity....

    [​IMG]
     
    Last edited: Apr 28, 2013
  10. Trickster

    Trickster Retired Developer

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    I still want Chris0132's first rax he did.

    I doubt he has the model any more, plus there's the fact that he decided he didn't like it any more and went to try a completely different type of rax.
     
  11. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    That model had the huge problem of no interior whatsoever - an easy spamfest for any splash damage weapon.
     
  12. Trickster

    Trickster Retired Developer

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    Yeah but it was discussed later in the thread that shit could be added to the interior, beds and such.
     
  13. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    It'd need a wall like the current one, with the inside being whatever. Beds, for example. Or a dining table. That'd be cool. Dining table and benches.
     

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